Cities: Skylines

Cities: Skylines

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Badger Jun 17, 2023 @ 3:15pm
Commercial demand.
For the last couple of days I have been playing with a new build. It started out as it normally does....you get res demand, build some houses, comm demand kicks in, build some shops, ind demand kicks in, then these fluctuate as the game deems them to be required. I usually feel that commercial demand is unreasonably high, but you build for it, and end up with the inevitable "Not enough educated workers."But I have been having the exact opposite issue this time. For the last 3 years, I have had no commercial demand. And I mean none. Zero. None, at all! If I zone some comm, it just won't grow in.
I know you can get periods where any of the 3 demand types can be not required, but for over 3 years?
Any suggestions?
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Showing 1-15 of 35 comments
Rasena Jun 17, 2023 @ 4:10pm 
I have the same issues since the latest update. No Mods and "noworkshop" applied. Files verified. Commercial demand begins normally then after the 3rd Milestone demand drops to zero while Industry demand now grows unnaturally. Help?
gameblogger Jun 17, 2023 @ 5:10pm 
Originally posted by Rasena:
I have the same issues since the latest update. No Mods and "noworkshop" applied. Files verified. Commercial demand begins normally then after the 3rd Milestone demand drops to zero while Industry demand now grows unnaturally. Help?
It sounds like you have too much commercial zone. Either zone more industrial or reduce your commercial zone (or both).
laurifen Jun 17, 2023 @ 5:50pm 
Same here. There's no commercial demand on the RCI meter at all, and the few zones I do have aren't filling.

@gameblogger It's not overbuilding the commercial zones. I have VERY few commercial zones, way less than I would ordinarily have built, and there's still no demand for it.

According to the City Statistics panel, I have 7996 Residential zone tiles, 1816 Industrial, and 371 Commercial. Still no demand for commercial, but medium demand for residential and industrial.

I do have mods, but nothing that I'm aware of that should mess with zone demand (I'm NOT using realistic poulation or something like that either).
Badger Jun 17, 2023 @ 7:02pm 
My shopping area is gridded in 10x20 blocks. I have 4 blocks of commercial. so thats what, 800 tiles? My population is nearly 9000 cits. I don't think too much commercial is the problem.
Last edited by Badger; Jun 17, 2023 @ 7:02pm
AoD_lexandro Jun 17, 2023 @ 7:10pm 
Honestly yeah that is way too much. Im at 40k cims and have very little Commercial zoned. I have 4 small low density shopping parks in the malls style.

https://steamcommunity.com/sharedfiles/filedetails/?id=2990941554
Last edited by AoD_lexandro; Jun 17, 2023 @ 7:12pm
Badger Jun 17, 2023 @ 7:39pm 
I built my 4 blocks of comm when my pop was around 1800 - 2000, as a result of the demand displayed on the meter. My population has grown to over 4.5x that, and there has been no further comm demand. You're telling me that sounds about right??
WhiteKnight77 Jun 17, 2023 @ 7:53pm 
How about a screenshot of your city to include your commercial area. I typically do not build too much commercial and and as a result, always have demand, but that also ensures that I do not get the not enough educated workers warnings. Also, how much zoning is marked already for commercial that is not being built in. Over zoning will drop the need for commercial as well.
blaze-b Jun 17, 2023 @ 11:52pm 
There are 6 new commercial buildings that kill the demand:
https://ibb.co/jRhqL34

They also generate alot of traffic, garbage and crime.

Stop the buildings from spawning in District styles mod or stop them from loading into the game using Loading screen mod by going to the mod's settings in the options panel and click on "Open text file" under the "Prefab skipping" section. Add in the following text:

Buildings:

Game store 3X3 Level 1
Game store 3X3 Level 2
Game store 3X3 Level 3
Future store 4X4 Level 1
Future store 4X4 Level 2
Future store 4X4 Level 3

Save and close the text file, then reload the game.
Last edited by blaze-b; Jun 17, 2023 @ 11:54pm
CN monkey slayer Jun 18, 2023 @ 2:55am 
same issue after the latest update
Badger Jun 18, 2023 @ 4:26am 
Originally posted by WhiteKnight77:
How about a screenshot of your city to include your commercial area. I typically do not build too much commercial and and as a result, always have demand, but that also ensures that I do not get the not enough educated workers warnings. Also, how much zoning is marked already for commercial that is not being built in. Over zoning will drop the need for commercial as well.
https://steamcommunity.com/sharedfiles/filedetails/?id=2991118365
The areas bordered in yellow are my commercial zones. I even tried deleting a row of shops to see if that would bring some demand back. It didn't.
laurifen Jun 18, 2023 @ 5:44am 
@blaze-b I will look into that. My city has a lot of 3x3 zones so it's possible those buildings spawned in. Thank you for the suggestion!

In the meantime, here's an overhead view of the city. It's worth noting that only about half of the zoned commercial have actually spawned in:

https://steamcommunity.com/sharedfiles/filedetails/?id=2991149371
Last edited by laurifen; Jun 18, 2023 @ 5:50am
laurifen Jun 18, 2023 @ 7:27am 
Originally posted by blaze-b:
There are 6 new commercial buildings that kill the demand:
https://ibb.co/jRhqL34

They also generate alot of traffic, garbage and crime.

Stop the buildings from spawning in District styles mod or stop them from loading into the game using Loading screen mod by going to the mod's settings in the options panel and click on "Open text file" under the "Prefab skipping" section. Add in the following text:

Buildings:

Game store 3X3 Level 1
Game store 3X3 Level 2
Game store 3X3 Level 3
Future store 4X4 Level 1
Future store 4X4 Level 2
Future store 4X4 Level 3

Save and close the text file, then reload the game.
This worked.

I bulldozed the buildings in my game, and used Loading Screen Mod to skip those assets, and my commercial demand is back to what it should be. Thanks @blaze-b

It took me a few tries to get LSM to accept the skips. Turns out, I had forgotten to check the button to tell it to actually USE the skip list >_< . In the process, I made a few minor changes to the names shown above, based on the names of the assets shown in Find It. I don't know whether LSM's skip list is case-sensitive, but just in case the asset names are:

Game Store 3x3 Level 1
Game Store 3x3 Level 2
Game Store 3x3 Level 3
Future Store 4x4 Level 1
Future Store 4x4 Level 2
Future Store 4x4 Level 3


I also just added in
Game Store*
Future Store*

But long story short, that did the trick.
Last edited by laurifen; Jun 18, 2023 @ 7:29am
SumGumption Jun 18, 2023 @ 9:14am 
I started a new map on Friday and all of a sudden I have very little to no demand for business. It picked up a small fraction after the office and bigger business options opened up. But still almost none. Offices are a tiny bit happier to come in but the others, not so much. The business demand bar doesn't seem to rise at all either.

I have no mods either. I am deleting my city with 17T residences and see if a new map helps.
Last edited by SumGumption; Jun 18, 2023 @ 9:17am
pizzodg Jun 18, 2023 @ 9:54am 
Originally posted by Badger:
For the last couple of days I have been playing with a new build. It started out as it normally does....you get res demand, build some houses, comm demand kicks in, build some shops, ind demand kicks in, then these fluctuate as the game deems them to be required. I usually feel that commercial demand is unreasonably high, but you build for it, and end up with the inevitable "Not enough educated workers."But I have been having the exact opposite issue this time. For the last 3 years, I have had no commercial demand. And I mean none. Zero. None, at all! If I zone some comm, it just won't grow in.
I know you can get periods where any of the 3 demand types can be not required, but for over 3 years?
Any suggestions?

Lo mismo me esta pasando en las partidas, tuve que reinstalar el juego para ver si se solucionaba pero no, la zona comercial no crece, no tiene demanda, y los pocos edificios comerciales que construyeron terminan abandonados porque supuestamente no consiguen personal con la suficiente educación, cuando en mis ciudad la educación es lo principal. Por este problema, las zonas industriales no venden sus productos y terminan abandonados también. Tengo el juego desde que fue lanzado y nunca tuve un problema como este. Todo comenzó desde la ultima actualización.
jorgerohwedder Jun 18, 2023 @ 11:08am 
I am not getting this error
I even think that the commercial demand is very high
As someone said in the discussions "you need a mall for every inhabitant"
As for there is no educated workers I use the mod
EMPLOY OVEREDUCATED WORKERS V2
This MOD has always worked in my games
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Date Posted: Jun 17, 2023 @ 3:15pm
Posts: 35