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Having my cities broke because a mod is absent, no problem, I understand it. Having a city that doesn't load, no.
It happens at every update. That s.h.i.t is exhausting.
As long as the dollars roll in that's all that matters. But put all that together with realising that the total game costs more than the system I use to play it... well I might just use that CS2 money for a new GPU and save the future cycle of pain.
I think CO also knows or supposed to know that without the mods, assets, everything created by players & devs, the game is below average. I can bet that quite high percent of players are playing this game because of mods&assest are making the game very realistic. Not because stupid designs of everything of game itself.
AT LEAST GIVE PLAYERS AN OPTION NOT TO INSTALL YOUR UPDATES WHICH FK'S PEOPLE'S SAVE GAMES THAT IS SPENT HUNDREDS OF HOURS!
We work with our modding community providing early access to modders so they are able to prepare updates, but these aren't instantly available. The modders need to manually update their mods, and as modding is a hobby they are often at work/school, asleep, or have other real-life commitments when a patch goes live - and as our modders come from all over the world this is always the case no matter what time of day we patch the game. Please be patient as they get a chance to update mods.
Reverting game updates is not something we offer for Cities: Skylines as it wouldn't solve anything, it would just push the issues onto the modders plate. When the mods update for the new version, they reference the new game code, so they would also be broken on the older version of the game.
I understand it's frustrating to not be able to play the game, but unfortunately, troubleshooting is part of the deal when you mod a game that's still supported and receiving updates. We have an amazing modding community who do their best to make it as smooth for you all as possible, and we have a pinned thread to bring you the info you need to determine when it's safe to open modded games. But it does take usually about a day to a few days - in the meantime you can always check out the new content in the unmodded game using the -noWorkshop and/or -disableMods launch options.
https://steamcommunity.com/app/255710/discussions/0/5219148331330301161/
it also gives the correct links to subscribe
This solved it for me!
Thank you Avayna. Should put an end to long time dispute and useless unproductive false claims.
Way to step up ! 👍
also, please note that REVO posted the unsubcribe list 3 days ago.