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Outside of the game... I don't think you can.
I found this on the mod page:
About the mod
The weight represent the density of triangles per cubic meter (triangles/m³)
It is a better representation of the optimization of an asset than the number of triangles alone because it takes into account the size of the object. A bigger object will typically have more geometry.
NOTE : Because the weight is red does not mean that the asset is necessarily bad. Just that it is very detailed and might impact the performances more.
Those colors are intended to serve as a guideline for asset makers to determine how well their work is optimized for the game.
At majority of default assets (see super secret key combination) have a weight below 100 and very rarely above 200. For LODs it is about 5 and 10. Those are the reference values I took for the coloring.
The grey number is the Steam ID. You can copy it and edit the url in your browser to access the workshop page of the asset.
My question was: "How to unsibscribe the mods by size, only the big ones"
Here is a link that helped me a lot: https://www.reddit.com/r/CitiesSkylines/comments/7e8v73/how_to_sort_assets_on_file_size/
just go into your windows-/explorer file ...
"Your Steam install folder\steamapps\workshop\content\255710", search for the *.crp and arrange them by size.
After that you could search for the biggest ones in the workshop and unsibscribe it. :)