Cities: Skylines

Cities: Skylines

View Stats:
Why is Cities: Skylines running slow on my PC?
IDK why, but cities: skylines always stays at 14-17fps. I have a amd fx-8300, amd radeon r7 240 2GB (200 series), 12GB RAM, windows 10 OS
< >
Showing 1-15 of 21 comments
Costarring Oct 3, 2015 @ 12:10am 
I dunno?
What do you call "slow"?
And at what level of progrss of your city do you experience "low performance" (how many people live in your city?)

And what are your PC's settings?
What other programs do you have running while playing?


Too many variables, not enough input....
Last edited by Costarring; Oct 3, 2015 @ 12:11am
Cake 🎂 Oct 3, 2015 @ 7:12am 
Another very important quesiton: how many mods do you have? Try disabling all mods (set launch options to --noWorkshop) and see if it fixes the problem. Check this: http://steamcommunity.com/sharedfiles/filedetails/?id=520741974

Traffic++ is a resource hog.

Assets kill framerate.
π Oct 4, 2015 @ 9:14am 
Nothing is wrong with your computer, it's Windows 10 that causes problems. My friend has had the same problems, he can't play a game over 20 fps.
Lady Rose Oct 4, 2015 @ 9:59am 
Originally posted by PacMan:
Nothing is wrong with your computer, it's Windows 10 that causes problems. My friend has had the same problems, he can't play a game over 20 fps.

And I have Windows 10 and it hasn't had a negative impact on any of my games, so that's not a universal truth. It is, however, possible that Win 10 GPU drivers could be causing problems.
hager13 Oct 4, 2015 @ 11:54am 
The r7 240 is extremely weak. A 970/390 is maybe 8 times faster. Lower the resolution and see if it helps.
Mansen Oct 4, 2015 @ 12:03pm 
Originally posted by PacMan:
Nothing is wrong with your computer, it's Windows 10 that causes problems. My friend has had the same problems, he can't play a game over 20 fps.

Oh look - This silly argument again. No - If anything it is your drivers that needs an update. Windows 10 hasn't changed anything meaningful from all the way back to VISTA...
semaj9001 Oct 4, 2015 @ 12:06pm 
You have a really low-end graphics card and and an AMD CPU, neither of which tend to run this game very well.
SillySalmon17 Oct 5, 2015 @ 8:58pm 
Originally posted by Costarring:
I dunno?
What do you call "slow"?
And at what level of progrss of your city do you experience "low performance" (how many people live in your city?)

And what are your PC's settings?
What other programs do you have running while playing?


Too many variables, not enough input....
1. slow meaning 17fps as regular fps, 14 when high amount graphics appear, 21fps at best preformance (after dark improved it by 4 fps)
2. all levels, starting from lvl 0
3. I have high graphic settings on
4. i have adobe CC as a process, but not really anything else running in background
SillySalmon17 Oct 5, 2015 @ 8:59pm 
Originally posted by PacMan:
Nothing is wrong with your computer, it's Windows 10 that causes problems. My friend has had the same problems, he can't play a game over 20 fps.
i only had a fps problem with cities: skylines, no other game
SillySalmon17 Oct 5, 2015 @ 9:00pm 
Originally posted by semaj9001:
You have a really low-end graphics card and and an AMD CPU, neither of which tend to run this game very well.
?? my specs match up in recommended, but i know my gpu is crap (i got it on a summer sale bundle with my computer lol)
BadmanMikes Oct 5, 2015 @ 10:33pm 
First of all Widnows 10 causes issues with this game.

Second of all Cities Skylines doesn't run great on AMD.

Thrid of all, how many assets do you have enabled? Someone mentioned mods, but I find mods barely slow the game at all. What causes slowdown and seriously long loading times is assets. Lots of assets destroy the game experience and will cause serious FPS drops.
SdcDev Oct 6, 2015 @ 12:37am 
Originally posted by GrumpyCatDoge99:
Originally posted by Costarring:
I dunno?
What do you call "slow"?
And at what level of progrss of your city do you experience "low performance" (how many people live in your city?)

And what are your PC's settings?
What other programs do you have running while playing?


Too many variables, not enough input....
1. slow meaning 17fps as regular fps, 14 when high amount graphics appear, 21fps at best preformance (after dark improved it by 4 fps)
2. all levels, starting from lvl 0
3. I have high graphic settings on
4. i have adobe CC as a process, but not really anything else running in background
Its a high end game, im not an AMD guy but if other people are correct in saying your GPU is low end, it is not gonna cope with those graphics settings and the framerate drop-off is gonna be very steep. Reduce them, use lower screen res, terminate processes like graphics tools as they will be eating RAM and as you reach the top capacity of your RAM (about 80% or more) you will also notice a performance drop off because its having to write some of its data thats meant for RAM to the HDD/SSD so it can reduce the memory load for other applications.

If you have absolutely any mods or assets and the game is still not performing well, remove them, either one at a time to find the power intensive one(s) or all of them.

If you still have issues, contact the devs to make sure its your hardware and not an optimisation problem, and upgrade your hardware.

Good Luck! Low FPS problems are a ♥♥♥♥♥ in many games ;)
Anotra Oct 6, 2015 @ 1:17am 
that sounds about right. I have a laptop 3630QM quad core 2.4ghz, and Nvidia GT 750M 12GB ram. almost the same specs actually but around 20k cims it does start to go slow. try reducing resolution. with 12GB ram you won't max out in this game it doesn't use much ram actually.

The major problem with this game is they picked the worst engine to write it in. Unity isn't great for real projects.
Last edited by Anotra; Oct 6, 2015 @ 1:22am
Mansen Oct 6, 2015 @ 1:33am 
Your problem, Walter is much more likely one of temperature. Your CPU will slow itself down to keep cool - And it goes without saying that a laptop has a harder time keeping cool than a tower comparative.

That being said, yes - Unity could definitely do with some better multithreading capabilities (although you should never expect full multi-core support in a realtime game)
Anotra Oct 6, 2015 @ 1:35am 
Originally posted by Mansen:
Your problem, Walter is much more likely one of temperature. Your CPU will slow itself down to keep cool - And it goes without saying that a laptop has a harder time keeping cool than a tower comparative.

That being said, yes - Unity could definitely do with some better multithreading capabilities (although you should never expect full multi-core support in a realtime game)
That is true. I have speccy running in the background and 10% cpu usage. cpu temp is 66 degrees celcius. when I run a game it goes up to 85-90. also running 3 monitors on the computer at the same time doesn't help.
Last edited by Anotra; Oct 6, 2015 @ 1:35am
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Oct 2, 2015 @ 11:12pm
Posts: 21