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What do you call "slow"?
And at what level of progrss of your city do you experience "low performance" (how many people live in your city?)
And what are your PC's settings?
What other programs do you have running while playing?
Too many variables, not enough input....
Traffic++ is a resource hog.
Assets kill framerate.
And I have Windows 10 and it hasn't had a negative impact on any of my games, so that's not a universal truth. It is, however, possible that Win 10 GPU drivers could be causing problems.
Oh look - This silly argument again. No - If anything it is your drivers that needs an update. Windows 10 hasn't changed anything meaningful from all the way back to VISTA...
2. all levels, starting from lvl 0
3. I have high graphic settings on
4. i have adobe CC as a process, but not really anything else running in background
Second of all Cities Skylines doesn't run great on AMD.
Thrid of all, how many assets do you have enabled? Someone mentioned mods, but I find mods barely slow the game at all. What causes slowdown and seriously long loading times is assets. Lots of assets destroy the game experience and will cause serious FPS drops.
If you have absolutely any mods or assets and the game is still not performing well, remove them, either one at a time to find the power intensive one(s) or all of them.
If you still have issues, contact the devs to make sure its your hardware and not an optimisation problem, and upgrade your hardware.
Good Luck! Low FPS problems are a ♥♥♥♥♥ in many games ;)
The major problem with this game is they picked the worst engine to write it in. Unity isn't great for real projects.
That being said, yes - Unity could definitely do with some better multithreading capabilities (although you should never expect full multi-core support in a realtime game)