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Here's the thing. Who cares? No one ever goes sightseeing in the industrial parks anyway. :) Just keep Industrial traffic separated from city traffic and let the rough end drag.
Never connect Industry roads to city streets. Place All your Industry on a dedicated loop road then connect a cargo rail terminal to that loop road and ship All your industrial cargo (internal & external) by cargo train. Local cargo ships to dedicated Warehouse Distribution Centers and Exports Ship to out of town connections. Citizens access Industrial areas and Distribution Centers by metro only.
Industrial traffic remains congested with trucks running bumper to bumper, but who cares? None of the industrial trucks ever enter the city.
In your case you could simply cut the two freeway connections and add a cargo train terminal to the opposite side of the Industrial Park. You do as you like but I prefer to use one way track to distribute cargo. Keeps everything going in the same direction and eliminates a lot of congestion issues.
The main problem is you have industry segregated from the rest of your city. Also there is only two ways to cross the highways. Add overpasses over the highway so you have more ways across the highway.
I mean look at the top and how everything is nice and grid-like. Then you block it off from the highways, and you now need to move all of that traffic along two roads?
This will jam up easily.
You need to mix everything up a little more.
I would slowly move the industry from the bottom to surround the outside of the city, so freight can go to commerce more easily, and not jam up into the highway entrance/exit.
You don't need bus routes in industry. Buses won't move freight. Your industry district is just too isolated from the city.
You could also add cargo stations. Cargo trains can move a lot of freight. I train holds like 30 truck loads, IIRC. so 1 train removes 30 trucks at a time.
Or at least move about half of industry up next to the city and maybe that will even out traffic better. That way freight goes from generic industry to commerce more smoothly.
If you had ocean you could use shipping as well. I think you should be close to unlocking airports, so you could also add a cargo airport.
Good luck.
make more offramps from the highway into the industrial area. Just offramps. add at least another two from the highway into separate sections of the industrial area.
Then, that major road on the left, extend it further down, and have at least two more exits from it into the industrial area. You could also do the same with the one on the right, but the above "fixes" might not need that.
Then, as others have said, you need to separate your industrial areas out into other areas of the map.
Also, I don't see any way for traffic/goods to get from the industrial area into the other area of the city above. Goods will need to travel from industrial to commercial. How do they do that? And apart from the metro, how do the little cims get to work in the industrial area? Looks like EVERYTHING has to go onto and off the highway.
Cheers,
Chris.
p.s. if there's not many mods in that game and you wouldn't mind sharing to the workshop, I wouldn't mind having a crack at fixing it. It would be fun to get from there to something reasonable. :-)
Personally I would make one interchange (the left side ) the input to industry and the other the output. And only because I'm not fond of roundabouts remove them. They are causing the most issues here. They are pushing all traffic to one lane causing the back up issue in both of your highway interchanges here.
Below is an industry that has great amount of volume to it and still moves quickly.
https://www.youtube.com/watch?v=tIEZEpSFHW8
At a population of 47,000 you don't "need " a rail connectionto the off-map connections but it could relieve the volume here.
If you would like to share the gamefile I personally would like to try and get it running faster.
1 - A couple highway exits more would not hurt, to the sides or bottom of the neighborhood.
2 - Local streets to other places in town is more realistic and would provide access to other places in town without having to force people to use the highway.
Industrial zones tend to require and generate tons of cargo vehicles, if you are ok with mods, the Unlimited Goods mod will reduce the number of them as industries are automatically stocked with the required materials.
At the end of the day though, if traffic is not fully jammed, I do feel a few red or orange spots are acceptable, even if they can be continuously reduced through many different ways.
In general, early in the city's birth, I try to have access to outside connections available only thru one way streets. This offers better control. The problem lessens when the city gets larger. But it can still remain an issue. So I've made it a general rule.
If you have TM:PE, using timed lights to allow he slower trucks more time to get thru major intersections help.
The fewer stops trucks have to make to get to & from their factories the better. So keep from putting shops at intersection entrances. One truck trying to make a delivery or spawning at the intersection can cause a long unnecessary backup.
Also, it is worth it to space out intersections on the main roads. Again, increasing space between lights & stop signs.
Whatever can be done to help trucks get from shop to main hwy w/o stopping is a good strategy. You can't design industry areas like you do other zoned territory. Directing trucks in a less direct route doesn't have to be bad if, again, it makes them stop less to get there. This may take a little away from realism, but it is worth it in the long run if it gets realistic traffic results.
When putting in cargo stations & harbors, have the one way roads entering from the right and exiting to the left. That way, trucks don't cross over each other trying to enter or exit the bldg.
While here, it is worth the investment to put in the time & space to have tracks to cargo stations direct trains in & out in one direction. I stumbled on this because I hated trains running backwards. But I found out doing so helped keep trains from crossing a train's path in the opposite direction. You can wind up w/trains stuck & nowhere to go. Also, do your best to not have trucks cross over tracks. A train can get blocked on a track & thus block your trucks from moving as well.
Don't panic when industry areas back up early. The game is simulating business & supplies coming in and may make the situation look worse than it is. Give the simulation some "months" to work & then you will find out if you truly have an issue.
If all else fails, there are mods that can be used to help. Some prevent trucks, trains & ships from spawning unless they leave full. That can lessen your traffic. But deliveries will take longer.
I would like to share the savefile, but I don't know how to share savefiles. If you could tell me how then I'd put it here. Oh, and thanks for the tip! I'll remove the roundabouts and I'll try to do what everyone said.
The only way to fix Industry traffic is to understand how to fix Industry. Industry traffic is generated by Industry only. The fewer industrial facilities (extractors, processors, storage, factories, ect. ) the fewer trucks. Industry traffic does not pick up it only delivers.
To share your saved game, go to content manager, then to savegames and select the city to share. Now you just click the share button and make sure it is set to public, se we can see it (otherwise, it is private and only you can see it)
Actually, "generic industry only districts", need to import all processors freight from the outside connection so, it can make The "Goods" freight that gets delivered to commerce, or exported to the outside connections.
Both imports and exports not only need to go to the outside connection, they also have to return. so they always make two trips for each delivery. Once there and once back.
How to share saved games to the Steam Workshop:
https://www.youtube.com/watch?v=cTDG2KIMPB8
You may need to enable Closed Captioning? [CC] button at bottom of video.
The biggest thing I see you're building too fast. Massive zoning at once will cause jams quickly. You need to level up your buildings before going to new districts.
Your industry is way too big and is always going to be a headache.
It is going to be a headache to fix with all of the imbalance.
I will try this weekend, but I am very busy right now, so I'm not sure I will find much time before the weekend.