Cities: Skylines

Cities: Skylines

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Harbour access road
the traffic to the harbour is almost immediately too much for a 2 way road yet I can't see how to upgrade it ? the immediate road that is attached to it I mean
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Showing 1-7 of 7 comments
Mansen Jan 8, 2016 @ 6:42am 
You don't - You use one-way roads on both sides of the piece to make traffic as smooth as you could ever hope to. Trucks still gotta drive in and out after all.
Horza2002 Jan 8, 2016 @ 6:50am 
This is one thing I would really like to see changed. I would much prefer to have an entrance site and and exit site for the harbour/train station than having that little bit of two way road.

emiliajane71 Jan 8, 2016 @ 6:50am 
thank you - thats what I have been doing
Red Jan 8, 2016 @ 8:26am 
it's a very werid design choice. same as trains.
emiliajane71 Jan 9, 2016 @ 2:52am 
yeah !
Blake Walsh Jan 9, 2016 @ 3:57am 
When it comes to turning into the harbor road capacity is irrelevant, the limit is entirely in how quickly vehicles can turn into the loading bay. A single lane on a small road probably has 2-4x the capacity of what the loading bay can handle.

The only thing an additional lane could do is allow traffic to bypass the entrance - however traffic is mega dumb about using multiple lanes on the same road. A bypass lane has to be faster to pull traffic away.
The ideal cargo harbor setup looks like this:
http://steamcommunity.com/sharedfiles/filedetails/?id=596667839

It is hooked up to a 1-way system with a long buffer (buffers are very important), it has a bypass ramp wrapped alongside the cargo harbor road for any traffic which is just passing through. Works great.
Last edited by Blake Walsh; Jan 9, 2016 @ 3:58am
grapplehoeker (Banned) Jan 9, 2016 @ 4:13am 
Originally posted by Blake Walsh:
When it comes to turning into the harbor road capacity is irrelevant, the limit is entirely in how quickly vehicles can turn into the loading bay. A single lane on a small road probably has 2-4x the capacity of what the loading bay can handle.

The only thing an additional lane could do is allow traffic to bypass the entrance - however traffic is mega dumb about using multiple lanes on the same road. A bypass lane has to be faster to pull traffic away.
The ideal cargo harbor setup looks like this:
http://steamcommunity.com/sharedfiles/filedetails/?id=596667839

It is hooked up to a 1-way system with a long buffer (buffers are very important), it has a bypass ramp wrapped alongside the cargo harbor road for any traffic which is just passing through. Works great.
For me, the best form of buffer is the traffic sponge. I love them, they soak up tons of traffic and spread the load perfectly. I don't worry about bypassing the access road since the only vehicles not using it are the couple of service vehicles the harbour requires.
Here're are a couple of examples of sponges. In the background is one of the Workshop premade sponges and in the foreground a custom sponge I made because space was limited ;)
http://steamcommunity.com/sharedfiles/filedetails/?id=452992699
(Yes, I know these are cargo terminals and not harbours but the principle is the same, just couldn't find a screenshot using a harbour lol)
Last edited by grapplehoeker; Jan 9, 2016 @ 4:15am
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Date Posted: Jan 8, 2016 @ 6:37am
Posts: 7