Cities: Skylines

Cities: Skylines

View Stats:
billhannum Aug 23, 2020 @ 7:17am
Not enough electricity in industries
Recently several buildings in ore and farm industries have "not enough electricity." I've been playing this game since it came out so I know how to provide power and have never had this, so it's something new. In farms it effects the freight cargo station, main building, barracks, maintenance building, and some others. Also in ore. Anyone else have this? Solution? Thanks!
< >
Showing 1-12 of 12 comments
RM1985 Aug 23, 2020 @ 7:53am 
Maybe you need to build another power plant, cause your city consumes more electricity than you provide! Or maybe your industry area is too far away from the rest of the city and you need to place some power lines to connect it! Just check your electricity tab for infos!

Do you maybe have a screen to share??
Last edited by RM1985; Aug 23, 2020 @ 7:54am
WBKotter (Banned) Aug 23, 2020 @ 8:23am 
Originally posted by billhannum:
I've been playing this game since it came out so I know how to provide power

Should then have no trouble tracing cause back to point or location of power loss. That's the place to start.

Oh ya.... almost forgot....Yes most every one has had that type of issue at one time or another.
Last edited by WBKotter; Aug 23, 2020 @ 8:28am
MessengerOfRage Aug 23, 2020 @ 8:38am 
I recently had the build into the map electricity act up on me.

everything was connected, every connection had 1-2 backup lines.
electricity info view did show enough production...not just enough, I was way overproducing.
still half the town did complain... and it seemed that most buildings had fluctuating electricity as most did complain for a few seconds, stop complaining, complain again, and so on.

problem stoped as soon as I build my own production and removed the one the map creator had put into the map.

maybe one of your electricity assets is acting up?
OneJasonBradly Aug 23, 2020 @ 8:43am 
Sounds like you are using "Industries", I can't comment on that.

Sometimes it can happen where a district has a thin connection of power coming in and this works for the whole district. but if you bridge from that district to another like a chain then the path can drain of power. In this case another tap in connection (from source-ish) to midway down the chain will restore....Pressure? Flow?
Edit; a power provider having slight water issues will reduce output or temporarily turn off. This in turn will cause some assets to have issue while next door is fine. Like if your main source is incinerators and they run low on stored trash. This too will cause what you see.
Last edited by OneJasonBradly; Aug 23, 2020 @ 8:53am
Mr. Monday Aug 23, 2020 @ 9:54am 
Originally posted by billhannum:
Recently several buildings in ore and farm industries have "not enough electricity." I've been playing this game since it came out so I know how to provide power and have never had this, so it's something new. In farms it effects the freight cargo station, main building, barracks, maintenance building, and some others. Also in ore. Anyone else have this? Solution? Thanks!

Do you have your power grid separated at all? If so, remember that the output bar is only showing the total of all your power plants, not one specific area. This means that one area might be having power issues due to there not being enough power because it's not connected to the rest of your grid, but the output bar is showing that you're green because it only shows the total amount of power produced. Also if you're in the yellow on power production and a plant runs out of fuel this will trigger brownouts.

If your issue is specific only to your industrial areas post some screenshots of the areas and your power grid.
WBKotter (Banned) Aug 23, 2020 @ 10:22am 
All this guessing......... Just share a save.
xybolt Aug 23, 2020 @ 11:32am 
Originally posted by billhannum:
Recently several buildings in ore and farm industries have "not enough electricity." I've been playing this game since it came out so I know how to provide power and have never had this, so it's something new. In farms it effects the freight cargo station, main building, barracks, maintenance building, and some others. Also in ore. Anyone else have this? Solution? Thanks!

Check the power info. Do you have sufficient power? Please be aware that generators based on wind are suspectible to wind speed, it can be that the output is not what it has been (for example, you placed a windmill on a windy-spot that should give you 8MW but if the wind speed drops, you get 5 MW)

If you have sufficient power, please share your game save (and list of mods) as user ZION... has commented.
jshutich Aug 23, 2020 @ 11:45am 
Any recent storms/bad weather come thru. Lighting strikes take out power poles so maybe parts of your city had that key power pole knocked out
Last edited by jshutich; Aug 23, 2020 @ 11:45am
MarkJohnson Aug 23, 2020 @ 11:48am 
Originally posted by ZIONofBOMFBAD:
All this guessing......... Just share a save.

+1,000,000
billhannum Aug 23, 2020 @ 11:51am 
Thanks all for your input! But, the problem persists. I use Tesla power plants only. They have always worked. I can have for example a fire station or police station next to a warehouse in farm industries. The warehouse has power but the two stations right next to it do not?! It now happens on almost all farm buildings. I can surround the area with power plants right in the area - coal, oil, nuke, geothermal, more Tesla plants and it still reads "not enough electricity" ?? Thanks!
MarkJohnson Aug 23, 2020 @ 11:56am 
You forgot to post a save game of your city.

content manager, savegames, find city, click share, set to public, copy & paste link address here.

EDIT:

What's a Tesla power plant? Sounds like a workshop item. maybe remove them all and use vanilla power for a test and see if it fixes the issue.
Last edited by MarkJohnson; Aug 23, 2020 @ 11:57am
WBKotter (Banned) Aug 23, 2020 @ 12:36pm 
He just answered his own question...No need for save..... Look for tesla power and read comments.
Last edited by WBKotter; Aug 23, 2020 @ 12:38pm
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Aug 23, 2020 @ 7:17am
Posts: 12