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You need a ton of educated workers for high level offices/commerce buildings.
It can take a very long time for workers to be educated. You likely need more schools. You should be plopping schools as soon as you can at the first few milestones of the start of the game.
As noted in another thread with a similar issue, this can often be due to connectivity and traffic. If the garbage trucks are stuck in traffic then they're not picking up garbage.
It is also my understanding that the little cims don't go back to school. They need to go from elementary -> high school -> university, so plonking down schools and universities takes time to resolve the issue. Public libraries do allow working cims to improve their education level, but that is a very slow process. I normally have lots of these in my cities in any case.
What's your unemployment level like? From what I understand, the game needs an unemployment rate around 8% to be "working ok", and some people will keep it even higher. If yours is lower than 8%, I would start un-zoning office and commercial until it gets to this level, and you might find some of your messages go away.
Cheers,
Chris.
In fact, "problem with garbage" indicates you don't have enough educateds to work in garbage and in schools and other services for that matter.
“Not enough workers” and “not enough educated workers” mean literally that. Solution is to get more cims to move in and educate them.
As a point, with the aim of 1m pops, I don't build any office till I hit about 80k, which is about when I build my first university. Libraries supply all the educated cims I need up till then.
At 45k and 90 in university, sounds like you just recently unlocked the university. So it will take a while to graduate still, plus you may need multiple universities (and other schools, to level up education more quickly)
No office nor high density commercial and residential till I build first Campus, and that's usually by 80-100k.
Each Industry (in DLC) requires about 1500-2000 employees to supply the unique factories, so that's usually my first priority, plus specialised (generic zoned oil, ore, wood, farms), and organic and leisure commercial.
That gives me time and space to plan metro which is required so high density residential traffic does not ruin game.
Highly educated are produced by libraries which I ensure all cims have easy access to.
Mods that help, though not essential:
Rebalanced Industry Revisited
Realistic Population 2 2.2.3