Cities: Skylines

Cities: Skylines

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no steam workshop
i hate the steam workshop i wish thare was never one becuse console never got its own mod workshop
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Showing 1-13 of 13 comments
MTXXTCY Feb 1, 2024 @ 6:30pm 
how about no console version because when pc games are put on console they get ruined and scaled back to work on console.
Tsubame ⭐ Feb 1, 2024 @ 7:32pm 
In general, you do not buy a console taking into consideration modding in mind. Not just this game.

Does not even have to be Steam Workshop, lots of other PC games have non-Workshop mods as well, that are not available in console versions, if they are available.
yankees992007 Feb 1, 2024 @ 8:23pm 
Just in case you dont know it. Console manufactures doesn't allow changing codes in the system. Unlike PC, you own it. That goes to any type of consoles. Consoles has internet access as an option, not mandatory. Afterall Consoles are not desktop computers.

As others said, PC games and Consoles are different. Graphics and game software is tailored to specific console and cant be used on any other console.
MaxFX Feb 1, 2024 @ 9:53pm 
Originally posted by MTXXTCY:
how about no console version because when pc games are put on console they get ruined and scaled back to work on console.
+100000

You see the same thing happening with CS2. Such a shame...

I'll bet if they'd focussed on a PC-only version, the game would be a lot better than it is now...
Last edited by MaxFX; Feb 3, 2024 @ 7:29am
WhiteKnight77 Feb 2, 2024 @ 7:40am 
Consoles have become more PC like since the XBox first hit the scene. There was even an editor for Ghost Recon on the XBox that Red Storm Entertainment demonstrated, but that was 20+ years ago.

Still, with the XBox, users now had access to playing MP games and not just local MP with your friend on the couch, but across the world. As consoles moved forward, users were given the ability to change hard drives, and that the console itself needed updates to its software and operating systems as well as drivers or BIOS changes.

Later models allowed for more peripherals as well as access to websites and the ability to use a keyboard. Still, one could not use mods. As it is, console manufacturers have rules that any updates to games has to go through a certification process by the manufacturer before the game updates (patches) can be pushed through to game owners.

This still can put a hamper on how games that are released on both consoles and PC are made as seen above. PC games tend to be "dumbed" down. RSE did it right with Ghost Recon. While originally a launch game for the XBox, it landed on the PC first due to the XBox not being ready for release until later. Still, with just a few minor changes, both versions played the same way, though the XBox version could not be modded outside of the noted editor above.
Last edited by WhiteKnight77; Feb 2, 2024 @ 7:43am
colart1 Feb 2, 2024 @ 11:15am 
Originally posted by tigerlillylove:
i hate the steam workshop i wish thare was never one becuse console never got its own mod workshop

I don’t understand why you would want to take something away from people just because you don’t have it? You must realize that the Workshop has brought a great deal of enjoyment and satisfaction (and in some cases donation revenue) to modders and asset makers, a great deal of enjoyment and variety to players and extended the life of the game, to the benefit of players and the financial and reputational benefit of the developer.

The Workshop for this game has been a big success, as I see it.

Would you not consider buying the game for your computer? If you really like the game and think you would love having the Workshop option, seems like a sensible investment.
Syneios Feb 2, 2024 @ 7:16pm 
Bad attempt to farm clown reactions for steam points.
yankees992007 Feb 3, 2024 @ 5:22am 
Originally posted by WhiteKnight77:
Consoles have become more PC like since the XBox first hit the scene. There was even an editor for Ghost Recon on the XBox that Red Storm Entertainment demonstrated, but that was 20+ years ago.

Still, with the XBox, users now had access to playing MP games and not just local MP with your friend on the couch, but across the world. As consoles moved forward, users were given the ability to change hard drives, and that the console itself needed updates to its software and operating systems as well as drivers or BIOS changes.

Later models allowed for more peripherals as well as access to websites and the ability to use a keyboard. Still, one could not use mods. As it is, console manufacturers have rules that any updates to games has to go through a certification process by the manufacturer before the game updates (patches) can be pushed through to game owners.

This still can put a hamper on how games that are released on both consoles and PC are made as seen above. PC games tend to be "dumbed" down. RSE did it right with Ghost Recon. While originally a launch game for the XBox, it landed on the PC first due to the XBox not being ready for release until later. Still, with just a few minor changes, both versions played the same way, though the XBox version could not be modded outside of the noted editor above.

Just exactly what I just said at #3.
tigerlillylove Sep 10, 2024 @ 12:40pm 
Stop it
tigerlillylove Sep 10, 2024 @ 12:44pm 
I will tell cities skylines owners
Bannedit (Banned) Sep 10, 2024 @ 1:12pm 
Originally posted by tigerlillylove:
i hate the steam workshop i wish thare was never one becuse console never got its own mod workshop

You're in LUCK ! CS2. Just for you. :)
Originally posted by tigerlillylove:
I will tell cities skylines owners

So, you compound your existing lies with more lies?

EDIT: Just noticed, holy thread necro batman
Last edited by Cpl. Burden R 3294; Sep 10, 2024 @ 1:34pm
tigerlillylove Sep 10, 2024 @ 2:09pm 
Aw thank you

You're in LUCK ! CS2. Just for you. :) [/quote]
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Date Posted: Feb 1, 2024 @ 5:27pm
Posts: 13