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I use mostly this asset
https://steamcommunity.com/sharedfiles/filedetails/?id=413337739
Would be nice if the WPC would skip those buildings in favor of the collection points and landfills.
If the incinerator is full trucks that are emptying a landfill are going to be routed to another site.
Same goes for graveyards and crematoriums. Crems are better by an infinite amount, smaller and actually eliminates the bodies. So as soon as you unlock them you empty the graves.
Same goes for graveyards and crematoriums. Crems are better by an infinite amount, smaller and actually eliminates the bodies. So as soon as you unlock them you empty the graves. [/quote]
I started doing that and then realized that filling three cemeteries unlocks a unique building, which (as I gather) once unlocked stays unlocked for all future games. So I shut my crematoriums down and made two more cemeteries. When they are filled, I will open the crematoriums, probably add more, and start emptying the cemeteries. Meanwhile, it's a comfort to know that the existing crematoriums are ready to go in case deaths begin getting out of hand.
In your case it's not about the trucks from the waste processing complex, it's about the trucks from the landfill and transfer facilities.