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Check the trucks that are delivering goods. What is their destination? Need way more information than you're giving out, OR Just post a shared game save of your current map and we'll work it out for you.
The most common problem is not enough vehicles. Too many exporting, and then turn around and comeback to get another load. This can take a long time.
Supplement with cargo stations to directly import/export significantly faster, so your vehicles can come back as soon as possible.
The supply wiki has charts on deliveries:
https://skylines.paradoxwikis.com/Supply_chain
Copy and paste the link here.
Hope that does it. Any criticism on the road layouts would also be welcome. I've never actually done any large city building.
The game wants to spread out everything in all directions. Everything is on a timer, and funneling all of that traffic down a couple of roads is going to bottleneck at various points and delay traffic.
Failed deliveries can cause abandonment at worst and lots of complaints at the least.
I removed more than half of your farming DLC and it is still choking it and just too much traffic in one area, so nothing can move around efficiently. I changed all roads to two-way roads in that area as well, so traffic can move freely.
It is mostly clear with only a few complaints and income is over 10k/weekly. 8.5 million in bank.
Here's the saved game if you want to look at it and compare to your city.
https://drive.google.com/file/d/1Uw8w4qMaKXOU1I53CahgmYBUl09pL88f/view?usp=share_link
Take away the upper farmlands completely to begin with.
Then enable "advanced logistics" for the farm industry if you haven't done so.
Then build ALL farm area service buildings, at that all means 20x. This will give a full bonus for the flour mill input storage and then it can hold several loads of crops at ones. This helps to smooth out the input and fields will then deliver directly to mills rather than to silos.
Then keep dialing down the number of fields until you don't need any silos in between and mills are running constantly.
Now you got the right balance and you can repeat the same approach with all areas later on.
When you overproduce by so much, silos get filled and all trucks are used for exports and it is a hit and miss if a mill request happens at the right time for a field to deliver into it. That's why you have the issue.
And what Mark said about your roads and zoning etc. is also very valid. Your road network does leave a room for improvement to ensure correct hierarchy and no dead ends. Remember, garbage trucks collect all the time from the onset and as long as the space is full. They don't drive to somewhere and then start. This is why the areas far away from the garbage facilities can suffer from uncollected garbage as trucks always get full before they reach the area.