Cities: Skylines

Cities: Skylines

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Alexman Aug 21, 2023 @ 5:16pm
How to fix "Not Enough Goods" to commercial buildings with Industries DLC?
For each map I have with the Industries DLC, my entire town gets the issue with Not enought buyers and not enough goods for commercial buildings, and also my traffic goes to 60%, is there a way to fix this or am I doing something wrong?
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Showing 1-15 of 17 comments
Willpower Aug 21, 2023 @ 7:07pm 
Not enough buyers:

Just like real life, a commerce/store can only hold so many things to sell. Luxury goods produced by specialized industry effectively occupy the same space as normal goods used by your commercial zones. Therefore, specialized industry can cause your generic industry to become redundant. Alternatively, each general industry has a limited amount of trucks at their disposal and the time for these trucks to export their goods and return to the production site is too long, effectively forcing the industry to "stop production" while waiting to sell and causing the issue.


Not enough goods:

In a similar vein, shops in central areas need frequent resupplying lest their shelves become empty. Now there can be many reasons why that is happening between traffic delays, game policies or just some wacky AI preferring to export your much needed goods to sell by your commercial zones and anything that could happen in between those reasons.


How can I have both a surplus and a lack of goods to sell?!:

My guess is your industry trucks are too busy either in the traffic or travelling the highways to make the trip back and forth. An easy fix would be to simply put some industry close by the commercial zoning and cut on the travel time for the trucks. Another solution would be to add warehouses for commercial goods dispersed through your city. Warehouses have a high truck count and can act as checkpoints to drop off goods produced by your industries. That makes those buildings very good buffer zones for both the industrial and commercial zoning. Another fix would be considering and using cargo trains and ships.


Closing thoughts:

Industries DLC is fun but adds extra complexity to both your logistics network and supply/demand chain. All the buildings from the DLC will generate a massive amount of trucks and tank your traffic rating to oblivion without proper road hierarchy and dedicating some streets to only a few specific buildings such as warehouses.
Tsubame ⭐ Aug 21, 2023 @ 7:14pm 
Very large cities also will invariably exhaust the vehicle limit, so not enough service and goods vehicles will be spawned.

I use this mod to get past this issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=725555912
SuperSharks Aug 21, 2023 @ 7:33pm 
if you don't want to use mods the use cargo station or fix your traffic jam. i suggest increase your traffic into 70%
Last edited by SuperSharks; Aug 21, 2023 @ 11:45pm
Alexman Aug 21, 2023 @ 8:05pm 
Originally posted by Tsubame ⭐:
Very large cities also will invariably exhaust the vehicle limit, so not enough service and goods vehicles will be spawned.

I use this mod to get past this issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=725555912
I was thinking of adding a mod like this? how good is it?
Tsubame ⭐ Aug 22, 2023 @ 3:07am 
Originally posted by Alexman:
Originally posted by Tsubame ⭐:
Very large cities also will invariably exhaust the vehicle limit, so not enough service and goods vehicles will be spawned.

I use this mod to get past this issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=725555912
I was thinking of adding a mod like this? how good is it?

You will not get No More Goods/Materials/Fuel errors, no matter the size of your city or how bad your traffic is.

I myself not only think it is great, but also necessary due to the game's vehicle limit. Definitely in my personal top 10 CS mods.
SuperSharks Aug 22, 2023 @ 8:26am 
Originally posted by Tsubame ⭐:
Originally posted by Alexman:
I was thinking of adding a mod like this? how good is it?

You will not get No More Goods/Materials/Fuel errors, no matter the size of your city or how bad your traffic is.

I myself not only think it is great, but also necessary due to the game's vehicle limit. Definitely in my personal top 10 CS mods.


oh what is the best CS mod ever?
VinceP1974 Aug 25, 2023 @ 7:15am 
60% traffic is definitely the root cause of these two problems (all other things being equal)

People and goods can't get to where they're needed , so you get dysfunction in Industrial Producers and Commercial Retailers.
MarkJohnson Aug 25, 2023 @ 7:44am 
Originally posted by Alexman:
For each map I have with the Industries DLC, my entire town gets the issue with Not enought buyers

This is simply industry not being able to deliver to commerce on time. Part traffic flow, part too much freight production, and mostly commerce too far away from industry. I try to keep commerce next to industry. If using Industry DLC, then you need unique factories to produce luxury goods, so place warehouses (balanced) with luxury goods near or in the middle of commerce.

and not enough goods for commercial buildings,

Not enough goods to sell are commerce running out of freight. Check that you are not excessively exporting freight to make money. This can clog up your delivery vehicles to commerce as they are stuck on the highway exporting everything and you have just simply run out of vehicles, so they can't make all of the deliveries that are being requested to commerce.

and also my traffic goes to 60%, is there a way to fix this or am I doing something wrong?

This can be from a myriad of issues, mostly the same ones pointed out above. But take the 60% number with a grain of salt, I've had less than 50% flow and everything was running smoothly. busy traffic is fine as long as there is no major backups to where your issue are at.

But check your outside connections (info Views overlay) and make sure your exports/imports are low. way less than 10,000 each. I shoot for less than 5,000, but it may be a challenge until you figure out how to balance your freight system.

Mostly, check your industry dlc districts and make sure they are level 5 at 100% production. Any higher and you will over produce and can flood your network with freight.

Make sure the production numbers show little exporting. The middle number is excessive freight being exported. the left and right are your processors production and hopefully are being used equally as well. You may need to remove a ton of those processors to balance them out. Your industry doesn't need to be very big to supply your whole city. Mine are usually less than 1km x 1km, or a quarter of a single tile.
Last edited by MarkJohnson; Aug 25, 2023 @ 7:45am
Angelillus Aug 25, 2023 @ 8:33am 
What I usually do is concentrate the commercial areas on the outskirts of each district and put a freight train station in each of them. All of them connected to another freight station right in the industrial zone
WhiteKnight77 Aug 25, 2023 @ 5:56pm 
Another way to ensure that commercial areas get goods fairly fast is to use trains. I have a city with a rail network just for industry to commercial (with export as well). I have a generic industry area that has a warehouse with train tracks for commercial goods that connects to other cargo terminals. DLC industries have access to cargo terminals that connect to each other as well as unique factories, all with warehouses spread throughout. I have another cargo terminal near my commercial area so it takes trucks off the road, even with a road from a highway directly to it for trucks.

https://steamcommunity.com/sharedfiles/filedetails/?id=2998195963
https://steamcommunity.com/sharedfiles/filedetails/?id=2998192179
https://steamcommunity.com/sharedfiles/filedetails/?id=2998195868
https://steamcommunity.com/sharedfiles/filedetails/?id=2966000846
Clunk Aug 25, 2023 @ 8:25pm 
If you use both Industries DLC AND vanilla industry or commercial buildings then create some warehouses for storage of vanilla industry products, to supply the vanilla side of things..

This is why Industry DLC warehouses have storage options for:-
Zoned industry - Forestry Products
Zoned industry - Farming Products
Zoned industry - Ore Products
Zoned industry - Oil Products

Otherwise the vanilla industry or commercial buildings are taking (or failing to take) their supplies from imports or directly from the producers only and it is taking too long. Due to distance, lack of vehicle availability, or general traffic issues.

You cannot have enough warehouse storage and if using vanilla then include the Zoned Industry - *** Product options, which creates more delivery vehicle availability and vanilla storage.

Vanilla industrial districts can overlap Industries DLC districts, although I never use any vanilla districts at all. If you use vanilla districts you will know which Industries DLC storage you may need, otherwise a bit of everything.

If you go industries, go BIG!

https://steamcommunity.com/sharedfiles/filedetails/?id=2916745790
Liralen Aug 25, 2023 @ 11:29pm 
I agree with others who have said that 60% Average Traffic Flow is not good. My target is 90% or better, but anything above 80% is probably sufficient. This video might help explain how to fix your traffic problems: https://www.youtube.com/watch?v=zLkAIPCRUx4&t=0s which I've been doing all along.

Nevertheless, I first encountered the "not enough goods" problem with a city population of 157,000. Traffic flow was at 86%, with no mass transit for residential, however, all my roads had bike lanes, if possible.

With the help of others from this forum, the best cure for my problem was advice to only make commercial buildings to keep your commercial demand around 50%. If it goes above 50%, build more to reduce it to 50%, but not any lower. The need for commercial demand is over-stated in the demand meters.
Last edited by Liralen; Aug 26, 2023 @ 3:41am
VinceP1974 Aug 26, 2023 @ 5:37am 
The Commercial Demand indicator actually has nothing to do with the supply chain of the game. It's part measure of commercial workers and part measure of residents' desire to have places to go to that isn't work. Shopping access, Leisure, and Tourism are what the blue bar is showing.

https://skylines.paradoxwikis.com/Zoning

In actuality, the commercial and industrial demand indicators can be misleading, as they do not indicate anything about the production or selling of goods. Instead, review the city's import/export of goods on the Outside Connections panel to see if the city has too much, or not enough industry zoned. Commercial demand is a measure of two things. First, it measures the ratio of the number of citizens to the number of commercial workers. For 0 demand, there must be 1 commercial worker per 8 citizens. This acts as the cornerstone of the city's RCI ratio. The demand meter also measures the ratio of visitor spaces available, to the amount of visitor spaces unused. In other words, citizens ask for more commercial to be zoned, not only so they can work in retail (and not at all because of goods available to sell), but also so that they have something to do (go window shopping). Although it is commercial demand on the RCI indicator, this demand (which is actually a demand for leisure) can be fulfilled with non-commercial buildings such as parks and plazas. This old forum post discusses this dynamic, though patch 1.0.6b addressed any problematic interactions of parks suppressing too much commercial demand. Industrial demand is simply a reflection of unemployment in the city, which can also be viewed in the Population panel. Employment can be made available not only by zoning industry areas, but also by zoning offices (which do not produce goods, except for IT clusters), and by zoning commercial. However, commercial zones employ far fewer citizens than industrial or office zones.
Pops Aug 26, 2023 @ 8:06am 
if u r getting the "not enuff goods" or not enuff workers in commercial, then its simple, you have too many commercial buildings. the rci in skylines isnt a demand meter like it is in sim city. with sim city the whole population works, children all the way up to seniors, this is not the case with skylines. workers come from young adults and adults. the best rci meter is, res 0-10%, commercial 50%, ind 60-70%.
mikelleh63 Aug 26, 2023 @ 9:27am 
Warehouses!!!! You need a commercial zones warehouse near where your commercial zones are.
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Date Posted: Aug 21, 2023 @ 5:16pm
Posts: 17