Cities: Skylines

Cities: Skylines

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Sephethus Feb 21, 2023 @ 10:09am
Is the over 100,000 bug fixed yet?
Every time I come back to this game, year over year, reinstalling with the DLC I bought and no mods, I get up to 100,000 people and the game just quits working. Fire Stations and Hospitals stop working, other buildings just quit.

Also when will there be DLC for non North American sprawl and car dependent infrastructure? It seems like being able to start with trains and metro instead of having a typical North American "cars first" and "mass transit as an afterthought" design not to mention a lack of mixed use development rather than typical sprawl induced zoning should be an available strategy by now, or is that in CS 2?
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Showing 1-15 of 32 comments
Streeto Feb 21, 2023 @ 10:25am 
Never heard of this bug, I've never encountered it and my PC is pretty weaksauce.
MarkJohnson Feb 21, 2023 @ 10:36am 
If you are having issues at 100k, then you likely just have an imbalanced city that is collapsing on itself.

Maybe post a saved game here and we can look at it and maybe can point you to some fixes?

To post a saved game, just launch the game, go to "Content manager" then "Savegames", then look for your current save game and click the "Share" button and post the link here.
chic.aeon Feb 21, 2023 @ 11:58am 
I agree with Mark. I have been up to 244K before hitting LIMITS (cars for me) and having meltdowns. Currently at 207K with Green Cities, Pedestrian and Financial active (very few mods). My car limit now is only 2/3rds the way to breaking without adding a mod to circumvent. I am aiming for 300K citizens :D. Will see.

Someone will surely post the link to the LIMITS info here. AFAIK limits have nothing to do with the power of your machine -- so that leaves your city planning skills at fault.

Each of my games have shown noticeable improvement for ME, so if you can figure out what you did wrong, then you can likely bypass that 100K stall mark in the next city.
Sephethus Feb 21, 2023 @ 1:22pm 
Ok trying again but they should seriously do mixed zoning and trains from the very start of the game rather than having to do it wrong and then fix it later.
shoelessbob Feb 21, 2023 @ 1:37pm 
there are mods to unlock everything to start if you really want that, but the main reason you don't start with all the mass transit options is that there's really no use for them in a small town. Go to any random small town of 1,000 in Europe, how many of them have a bus system, tram, subway, and inner city train service?
Tsubame ⭐ Feb 21, 2023 @ 3:20pm 
For mixed zoning, you can use some sort of mod anarchy and stack different RICO buildings, one inside the other. This is as close as you will get to that.

For transit, Unlock All mod is your friend.

I do agree some sort of control over transit earlier would be nice - i.e. small towns often have small train stations for intercity regional traffic - but I am guessing having them locked prevents new players from building things when they do not have the means to support them yet, on a "for money" playthrough. And train infrastructure is obscenely expensive in this game...
Sephethus Feb 21, 2023 @ 4:25pm 
Turns out the game is just broken, I have no mods and I've just reinstalled it today after having it uninstalled for several months now. This time it's the garbage dump building that won't produce anymore than 1/15 garbage trucks and cars spin around in circles wildly in front of the dump as if there's no direction on the straight, two lane road to go. I've heard it means it can't find a path, but there's no reason why it isn't finding one. The roads are pretty freakin basic at this phase.
Sephethus Feb 21, 2023 @ 4:27pm 
Originally posted by shoelessbob:
there are mods to unlock everything to start if you really want that, but the main reason you don't start with all the mass transit options is that there's really no use for them in a small town. Go to any random small town of 1,000 in Europe, how many of them have a bus system, tram, subway, and inner city train service?

Most of them actually, especially in places like Switzerland or Netherlands, trains are available in every town. See the Strong Towns or Not Just Bikes videos on this.
MarkJohnson Feb 21, 2023 @ 4:48pm 
You forgot to post a saved game so we can hopefully advise you in some ways. We need to see your city in motion, so to speak.
shoelessbob Feb 21, 2023 @ 5:20pm 
Originally posted by Sephethus:
Originally posted by shoelessbob:
there are mods to unlock everything to start if you really want that, but the main reason you don't start with all the mass transit options is that there's really no use for them in a small town. Go to any random small town of 1,000 in Europe, how many of them have a bus system, tram, subway, and inner city train service?

Most of them actually, especially in places like Switzerland or Netherlands, trains are available in every town. See the Strong Towns or Not Just Bikes videos on this.

I watch that channel. Can you give me one example of a town like I said? A town of 1000 may have a train stop, which I admit would be nice if they could add that in a starting area, but they won't have their own inner city train system, a bus network, trams, and a subway.
ANOK Feb 21, 2023 @ 8:17pm 
My city is at 130, 000. Before I upgraded to a 12600k and 128G RAM my cities would not go past 100,000. I don't think it's a bug?
Sephethus Feb 22, 2023 @ 5:52pm 
Originally posted by ANOK:
My city is at 130, 000. Before I upgraded to a 12600k and 128G RAM my cities would not go past 100,000. I don't think it's a bug?
32 GB of RAM should be more than sufficient when barely half is even being used. No, it isn't that. I got past 9000 this time before things stopped working, in this case medical clinics. 0/8 ambulances used and 9 people sick and 4 dying.
Last edited by Sephethus; Feb 22, 2023 @ 5:53pm
Sephethus Feb 22, 2023 @ 6:00pm 
Here is my saved game.


Originally posted by MarkJohnson:
If you are having issues at 100k, then you likely just have an imbalanced city that is collapsing on itself.

Maybe post a saved game here and we can look at it and maybe can point you to some fixes?

To post a saved game, just launch the game, go to "Content manager" then "Savegames", then look for your current save game and click the "Share" button and post the link here.

I give up, medical clinic fails to function at population 9000 on the other side of the main freeway.

https://steamcommunity.com/sharedfiles/filedetails/?id=2937473540

I'm trying to experiment with somehow building metro infrastructure before building the city but given how literally everything requires being up against a road for some reason (rather than walkways and biketrails) it makes it quite difficult. I gave up on roundabouts too because things seem to break even faster when using those, just a 1000 or so in. Cities Skylines hates anything that isn't car dependent I guess.
Last edited by Sephethus; Feb 22, 2023 @ 6:03pm
MarkJohnson Feb 22, 2023 @ 6:27pm 
First, the district across the highway is cut off, you need to turn that three-way highway interchange into a 4-way. so traffic can go back and forth through the highway. But I just forked off the existing on/off ramps of the three way interchange, so now your cims have a single road to cross over the highway for now (temporarily.)

Everything is on a timer and bad things happen if you're late.

Second, your clinic doesn't have sick people as you aren't poisoning them with pollution yet. There is no sickness mechanic in the game. You only pollution is noise pollution, and trees reduce noise, so no one gets sick.

Third, hospitals/clinics don't care for the dead. You need death care services to collect dead. Cemeteries and crematoriums.

But all-in-all your city looks fine.

Maybe post 100k cities, it will show issues better than tiny cities.
Sephethus Feb 23, 2023 @ 8:19am 
I don't know why you aren't seeing sick people like I am. The hospital isn't going to get them when they get sick on that other side in the new area. I have the all unlocked enabled in this one. It just says 0/8 in use despite someone being sick. Weird that you aren't seeing it.
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Date Posted: Feb 21, 2023 @ 10:09am
Posts: 32