Cities: Skylines

Cities: Skylines

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New Map failed to load
Hi,

I can't seem to load a modified map. I've tried editing the 'Blade Mountain' map and it does load but with all kinds of error notifications.

Now I've tried to make a new map from scratch and I get the same messages.

Can anyone help me?

Here are the reports: https://files.fm/u/kwngqytcs?ak=81fd0

And I've copied the text in an text file:

System.Exception: EndDeserialize(VehicleManager) tag mismatch:
at LoadingProfiler.EndDeserialize (ColossalFramework.IO.DataSerializer,string) <0x001c8>
at (wrapper dynamic-method) VehicleManager/Data.VehicleManager+Data.Deserialize_Patch1 (VehicleManager/Data,ColossalFramework.IO.DataSerializer) <0x02e68>
at ColossalFramework.IO.DataSerializer.Deserialize<SimulationManager/Data> (System.IO.Stream,ColossalFramework.IO.DataSerializer/Mode,ColossalFramework.IO.DataSerializer/LegacyResolverHandler) <0x00134>
at ColossalFramework.IO.DataSerializer.Deserialize<SimulationManager/Data> (System.IO.Stream,ColossalFramework.IO.DataSerializer/Mode) <0x0004b>
at LoadingManager/<LoadSimulationData>c__IteratorB.MoveNext () <0x007c7>
at AsyncTask.Execute () <0x000a8>



System.NullReferenceException: Object reference not set to an instance of an object
at PrefabCollection`1[RadioChannelInfo].GetPrefab (UInt32 index) [0x00000] in <filename unknown>:0
at RadioChannelData.get_Info () [0x00000] in <filename unknown>:0
at AudioManager.GetActiveRadioChannelInfo () [0x00000] in <filename unknown>:0
at RadioPanel.OnLevelLoaded (UpdateMode updateMode) [0x00000] in <filename unknown>:0
at LoadOrderMod.Patches.LoadLevelCompletePatch.SpecialInvoke (.LevelLoadedHandler e, UpdateMode mode) [0x00000] in <filename unknown>:0




System.IndexOutOfRangeException: Array index is out of range.
at (wrapper dynamic-method) DistrictManager.DistrictManager.GetDistrict_Patch0 (DistrictManager,UnityEngine.Vector3) <0x000dc>
at RoadBaseAI.GetMaintenanceCost (UnityEngine.Vector3,UnityEngine.Vector3) <0x0011d>
at IntersectionAI.EnsureCosts () <0x00221>
at IntersectionAI.GetMaintenanceCost () <0x0001c>
at BuildingAI.GetLocalizedTooltip () <0x00022>
at PrefabInfo.GetLocalizedTooltip () <0x00595>
at GeneratedScrollPanel.CreateAssetItem (PrefabInfo) <0x00022>
at GeneratedScrollPanel.PopulateAssets (GeneratedScrollPanel/AssetFilter,System.Comparison`1<PrefabInfo>,bool) <0x00090>
at GeneratedScrollPanel.PopulateAssets (GeneratedScrollPanel/AssetFilter,System.Comparison`1<PrefabInfo>) <0x0002f>
at RoadsPanel.RefreshPanel () <0x0007c>
at GeneratedGroupPanel.SpawnButtonEntry (ColossalFramework.UI.UITabstrip,string,string,bool,string,string,string,bool,bool) <0x003f7>
at GeneratedGroupPanel.CreateGroupItem (GeneratedGroupPanel/GroupInfo,string) <0x000fb>
at GeneratedGroupPanel.PopulateGroups (GeneratedGroupPanel/GroupFilter,System.Comparison`1<GeneratedGroupPanel/GroupInfo>) <0x00092>
at GeneratedGroupPanel.RefreshPanel () <0x0009a>
at MainToolbar.SpawnSubEntry (ColossalFramework.UI.UITabstrip,string,string,string,string,bool) <0x003eb>
at GameMainToolbar.RefreshPanel () <0x008a6>
at MainToolbar.OnLevelLoaded (SimulationManager/UpdateMode) <0x0001b>
at LoadOrderMod.Patches.LoadLevelCompletePatch.SpecialInvoke (LoadingManager/LevelLoadedHandler,SimulationManager/UpdateMode) <0x00269>




ModException: The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2674842365 [CurbHeightAdjuster.dll] has caused an error ---> System.NullReferenceException: Object reference not set to an instance of an object
at CurbHeightAdjuster.Loading.LoadedActions (ICities.LoadMode) <0x0005c>
at AlgernonCommons.LoadingBase`1.OnLevelLoaded (ICities.LoadMode) <0x002d9>
at AlgernonCommons.Patching.PatcherLoadingBase`2.OnLevelLoaded (ICities.LoadMode) <0x002d8>
at (wrapper dynamic-method) LoadingWrapper.LoadingWrapper.OnLevelLoaded_Patch9 (LoadingWrapper,SimulationManager/UpdateMode) <0x00114>

--- End of inner exception stack trace ---



System.NullReferenceException: Object reference not set to an instance of an object
at EightyOne2.Patches.WaterManagerPatches.UpdateGrid (WaterManager,single,single,single,single,WaterManager/Cell[]) <0x006fb>
at (wrapper dynamic-method) WaterManager.WaterManager.UpdateGrid_Patch1 (WaterManager,single,single,single,single) <0x00180>
at EightyOne2.Loading/<>c.<LoadedActions>b__0_0 () <0x00092>
at AsyncAction.Execute () <0x00039>




System.NullReferenceException: Object reference not set to an instance of an object
at KianCommons.LaneIterator..ctor (uint16) <0x00054>
at LaneConroller.Manager.LaneConrollerManager.UpateLanes (uint16) <0x0005e>
at LaneConroller.Patches.NetSegmentUpdateLanesPatch.Postfix (uint16) <0x0003a>
at (wrapper dynamic-method) NetSegment.NetSegment.UpdateLanes_Patch1 (NetSegment+,uint16,bool) <0x000a9>
at (wrapper dynamic-method) NetManager.NetManager.SimulationStepImpl_Patch2 (NetManager,int) <0x003de>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at NetManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>





System.NullReferenceException: Object reference not set to an instance of an object
at GuideManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at GuideManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
Date Posted: Dec 27, 2022 @ 6:29am
Posts: 0