Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have only 9% well educated, and 27% highly
Have you built the Space Elevator and or a Passenger Harbor? and do you have passenger train service?
Have you learned how to post a game save yet?
What tourist attractions have you placed?
As for the amount of tourists, I've come across a 'parking lot' park someone made. It had a huge area of effect as well as a very high entertainment value. This brought in huge amounts of tourists. Check the park assets you're subscribed to, one of them might cause more harm than good.
Hmm I think you are onto something, loong ago I subscribed to those ridicolous 150 entertainment 1x1 parks to raise land value
Perhaps I have accidently used them :(
50? 25?
EDIT: Sorry 1x1 @ 150 is bonkers. Though high rated assets do have a place.
600 tourists at a population of 14,000 is a good high amount of tourists. Though in your screenshot if it weren't for the tourists showing the very slow left turn(trying to leave) then eventually other traffic would jam up there and show you. Or should I say any volume trying to turn left there to get to the larger road at the top of the shot. Same with the entry, the intersection there needs modifying. In my opinion.
My city has no "huge tourist problem". No cims tour it at all because it's attractiveness is low as I got almost no monuments to tour and even starving high density retail. I do get a few student tourists though at my 2 universities, and expect to start having the "huge tourist problem" when I build what attracts them. I look forward to then.
But I must be able to CONTROL the tourism masses....
I mean, I want a city park to increase land value and level up buildings, not to attrach craptons of tourists
It does not make sense really
I dont have monuments at all and no tourism leasure just to keep the attractiveness low
But I do have a zoo, and three city parks, but that is about it
What you do have is attractive places tourists want to tour, and by controlling attractions you control how many tourists tour.
Try it. Reduce attractiveness by reducing the budget for where tourists tour and come tell if so many tourists still tour. Mind the consequences though.
Your can increase land value and level up buildings with services that do not attract tourists, to an extent.
Your problem is that you created a tourist trap-like area.
I dont do such a thing, because almost all of the visitors use car to reach it. And more importatntly all of the cars are occupied by a single person. Meaning: if you have 500 visitors that means 500 cars (minus the few, who wants to use nearby public transit).
Its crazy.
Solution:
Dont place unique buildings near commercials (which spawns lot of cars themself). And dont place them close to each other.
If I build them, I place like 1/district or so and not near any intersection/hw. junction.
One more thing. The game werent designed to be true to life. More realism you want, more frustrating it wiil be.
I keep saying this, I DONT have any unique buildings, only city park areas
The masses of tourism is not balanced at all :/
Also, what other players said above, if they're workshop items with tuned entertainment values, it makes the things more uncontrollable.
Build Passenger Trains, Habour, Inter-City Bus Stations, Airport to spread out the modes that a tourist can enter your city.