Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Taxis are spawning out of the parking lot too.
http://steamcommunity.com/sharedfiles/filedetails/?id=662896175
I have been trying to rid my city of these for a while now. In “most” cases I can get rid of them.
This is what I do.
I follow a flying car to where they park their flying car. Then follow the driver back to the point where they pull out the pocket car or step into a car waiting there for them to fly away again. At that spot where they get into the car is the spot to work on. It is a path disconnect I think so rebuild the road or upgrade it then upgrade it back to what you had. I find that this issue happens often at the point where a “pedestrian path” touches a road , street, park or another walking path . In this case remove and re-do walking path.
I had one case where I could not stop the issue till I removed the walking path and replaced it with an elevated one that went over a certain road, I guess in this case they would rather fly car then use the crosswalk. In almost all cases if you look at where they are intending to go, it is nowhere near the direction they head off in. Which is leading to believe that I have a mod issue. I hope it’s not Network Extensions Project mod.
In the end, am I making a difference? Sometimes…most times. I don’t notice floating cars at most of the spots I repaired , but I am finding new floating spawn spots. I’m hoping these new spots where always there and I just have an eye for them now. Well we will see.
My newest idea is, that those floating cars have to do with missing parking spots in tourist buildings. So I created a custom 4x1 parking spot in certain areas, but I did not yet see any changing behaviour. I did notice though, that the floating cars fly to a public parking spot, park their car and get into the metro again (and pull back out their car on arrival) .
update: you were right regarding an upgrade of the road to fix the issue - maybe it really is a problem of the Network Extensions Mod... :/
I wish i had a video of it, it looks kind of hillarious with groups of slow roaming cars in the woods, with the sounds of the nearby zoo in the background:)
on the good side, I found a cim named William Wright.
Thank you for the post, I was hoping it was not one of my favourite mods
Last night I viewed what could be called a “cloud or swarm” of twenty or so vehicles flying slowly over the river through the forest. They were traveling from a train station up in mountainous area to a station that’s across the river that I had made sunken. They take the train from the sunken station to the mountain station then “slow swarm fly” back to the sunken station, pocket park their cars and do it all again. This area has yet to hold a repair. That is simply upgrading or rebuilding road only works till I load up the city again. Most of the other “cracks”(path disconnects) have been repaired. Most by removing and replacing road and or walking path. In one case I had to elevate pathway(before mentioned).Another case at a dead-end street with a walking path leading away from the dead end street. Replacing the road, upgrading it or doing the same for the pathway had “some” affect. But it wasn’t till I gave them a 3x1 parking strip near the dead end that they stop flying away.
I love that “Fine Road Heights”, new terraforming tools and canals are now built into the game. Though I think that this may have something to do with it.
Let's hope that they can get the iron hot enough to iron all the latest wrinkles.