Cities: Skylines

Cities: Skylines

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Garbage pile up in my pedestrian zone (the DLC feature).
I set up a pedestrian zone (the new DLC feature) on my city, in some moderately isolated blocks. I built a service point, and waited it to serve cargo and garbage collection to its district.

I set up many blocks (which include residents up to 800 cims), but the service point does not reach the cap, so I'm locked to the initial generic service point. It uses some 2-3 cargo trucks a week and 0-1 garbage truck a week.

Even though the game system shows that service point is utilizing some garbage trucks, certain households started to pile up garbage.

Those households seem to be a totally random. some are a bit far from the service point, but some are very close to it. They are all located on the pedestrian-only road blocks. Immediate neighboring households, however, show very little accumulated garbage.

I'm not even sure whether this kind of glitch would happen in the vanilla status or one of my mods are causing the problem...
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Reluctant Addict Nov 26, 2022 @ 10:53pm 
I have an almost identical problem except the cargo and garbage stations are not sending out trucks. Usually this means a truck can not find a path but Ive done 2 things to test if this is so:
1. Ive moved the stations to two other locations in the pedestrian zone (all with outside road access);
2. I built a bus route to run from the garbage station directly to an affected residence (garbage piling up) and it runs fine.

Is there a known bug or should I keep trying to solve the problem myself?
ExavierMacbeth Nov 27, 2022 @ 12:15am 
From what I have seen I think part of the problem is expected function vs size/location/access. Zoning really large ped areas all at once seems to hamstring the system unless you have already gone through the process with a different ped area to unlock the "unlockable" larger or dedicated service buildings. When I build them up slowly by zoning & setting up a large area but only upgrade a few streets at a time & not using the Service All Policy, i tend to get better results.

The problem is that the expectation seems to be the pedestrian service areas have trucks that they send out... I don't think they do. I think the counters are how many trucks that building can Receive each week... Given the game likes to dispatch 1 service/cargo truck at a time per building (unless you use a transport manager mod) then you end up with very bad turnaround times if that truck gets stuck in traffic long enough for the game clock to tic over 7 days.

I managed to solve this by building multiple service points in several location... including zoning a small unused band of ped area out to a "service area" that has a goods warehouse & recycling center so that the service point is on the same neighborhood as the services. Once you pass the threshold to unlock the other dedicated buildings it gets easier because the "trucks per week" is for the ped area as a whole... not just a single service station.

After that is stabled then start doing mass street swaps.
Last edited by ExavierMacbeth; Nov 27, 2022 @ 12:16am
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Date Posted: Nov 26, 2022 @ 10:45pm
Posts: 2