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Depends just about your creative!
The really isn't about challenge, more about just building awesome cities.
I modded the game to be a challenge, check the workshop, there atleast used to be some awesome disaster and difficulty mods.
Well, you're having death waves. Try to fix them for starters.
Try to hit 500k pop? It is a challenge. You will need the 25-tile unlock.
The best challenge is to use no mods at all. The mods make it simpler than it already is.
Remember, this is an agent based simulator. You goal is to get cims from point A to point B in a TIMELY manner. This gets challenging as you city grows. Your death wave is likely from this problem. Hearses can't pick up cims in time.
Just resist the mods! Then when you master that, you can go nuts on mods to build as you please.
I agree with OP. I really liked this game when it first came out bc it picked up Sim City's torch and provided us with a good city builder. However, when I finally got a chance to play it during a free trial week, I found that it was very shallow and the whole game just feels cut-rate.
Even though I have these gripes, I still might throw down $10 for this game but Im hesitant...
no end game? thats a deal breaker.
Its definitely given me more than 100+ hours of additional game play.
The main thing I take from this game is that the 'end game' so to speak is what ever you make it. Thats the joy of sandbox games, for me anyway,
Not try this get high and build u will be amazed what comes up