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One of my factories couldn't even export properly.
Only mod i had related to any wherehouse stuff is the fish warehouse
https://steamcommunity.com/sharedfiles/filedetails/?id=725555912&searchtext=infinite+goods
Use the mentioned mod 'traffic manager ce v2.0.23'. In mods setting menu, turn on 'Warehouse first' option, then all warehouse that are set to store generic goods start to import goods from all available sources. Also, use this mod to specify outgoing district so as to ensure the stored goods goes to commercials in that district only.
Goods warehouses filled to full and could not be depleted and sat at full despite setting them all to Empty. Two new cargo rail lines built but those Goods warehouses would not empty, only when I set the resource to something else but even then it was painfully slow. The amount of commercial reporting No Buyers for Goods was growing and growing - FCOL export those goods!
400k city was working just fine until this issue seemed to happen out of nowhere which was killing the city.
Anyway. I unsubbed from More Effective Transfer Manager and subbed instead to Transfer Manager CE v2.0.26 and all is now well again, plus the number of dead needing picking-up has improved by about 30% according to Watch It!
I also subscribe to Rebalanced Industries and Imports and Exports CEO.
Just to add, bulldozing and rebuilding anything, even trying to get a multicoloured building or object to appear in an alternative colour can be done using Move It by clicking Reset Objects.