Cities: Skylines

Cities: Skylines

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FFWD ⯈⯈ Jun 11, 2022 @ 7:33am
Problem with Furniture Factory (advice from older threads didn't help)
Updates at bottom of post!

Furniture Factory isn't working any more, as it won't deliver its products. Truck seems to despawn immediately. I can see the counter change from 0 to 1 to 0, but no truck is visible, no matter when I pause it. That means I can't check its routes to see if the route it wants to take is bugged.

I have checked other, older threads for tips. None helped so far. To help narrow it down:

- I did not use any mods to build this city
- I've relied on these DLCs: Industries, Green Cities, Mass Transit, Park Life, After Dark, Sunset Harbor
- I may have used these DLCs: Natural Disasters (some assets, but disasters off), Snowfall (probably nothing, maybe some assets)
- The bridges in the center of the city have been upgraded to assets from content creator packs, so they might appear to be missing when you load it?

- Road network appears to be intact, with no loose ends.
- I used Watch It! to see if the city had reached any limits, like a vehicle limit, but it is well below all game limits. (I did not save the game while using any mods.)

- Game runs smoothly, haven't reached any resource (CPU,GPU,HDD,RAM) limits.

Here's the save file:

https://steamcommunity.com/sharedfiles/filedetails/?id=2819685047

It's the second city I've ever built, so don't expect a master piece ;)

The factory is located up north, in Mill Timber Processing industrial area, in the Timberland district. It's placed directly alongside the main collector road for that industrial area. (Bottom-left in the preview image, above the cargo train terminals.)

Any help would be greatly appreciated. Thank you.

Update: Placing the warehouse in Franklin Hills - a commercial and office only zone in the South - works. Apparently it wasn't close enough to a commercial zone?

Update 2: Problem solved by buda atum. It was the combustion engine ban that hindered movement of trucks. Thanks buda!
Last edited by FFWD ⯈⯈; Jun 11, 2022 @ 11:48am
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Showing 1-15 of 15 comments
MaxFX Jun 11, 2022 @ 8:20am 
Very weird. Just tried your save.

I thought it had to do with one-way roads or something. Relocated the factory, still no luck.

Tried to create a busroute with the first stop in front of the factory, and 'placing' a second stop in front of the cargo trainstations, cargo harbor and airport, as well as in your commercial area's and warehouses. No problems there either.

I've bulldozed the factory and rebuilt it, the same issue happens...

I've no idea what the issue is.
FFWD ⯈⯈ Jun 11, 2022 @ 8:30am 
Originally posted by MaxFX:
Just tried your save. [...] I've no idea what the issue is.

Thanks, I appreciate the effort. Good idea using bus routes to check the route!
block_buster Jun 11, 2022 @ 10:35am 
Is it only this factory and nothing else?
OneJasonBradly Jun 11, 2022 @ 10:38am 
Originally posted by block_buster:
Is it only this factory and nothing else?
have not checked further but yeah, so far.
FFWD ⯈⯈ Jun 11, 2022 @ 10:42am 
Originally posted by block_buster:
Is it only this factory and nothing else?

Far as I know, this is the only problem. Traffic flow is >90%.

Slight annoyance in other parts of the city is that it takes a while for the dead to be picked up, despite overcapacity of crematoriums.
FFWD ⯈⯈ Jun 11, 2022 @ 11:03am 
Added an update to the OP. When I placed the factory inside a commercial district on the other side of the map, in the South, it started to operate.

However, no trucks with special goods are making their way down to the south to provide the factory with resources, so it can't produce furniture there.

Somehow, the North isn't connecting well to the rest of the map, I guess?

--

When I place it between Elk Hill (farm in North) and Moore Hills, attached to Elk Hill, it operates and gets the resources it needs.
Last edited by FFWD ⯈⯈; Jun 11, 2022 @ 11:08am
buda atum Jun 11, 2022 @ 11:07am 
That 90% traffic was the clue. He had Combustion Engine Ban which just stifled movement.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819769124

For transparency, I deleted the factory and replaced it and redrew the one way road. I also placed down a warehouse for unique factory products that was just about being used.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819769141
FFWD ⯈⯈ Jun 11, 2022 @ 11:16am 
Originally posted by buda atum:
That 90% traffic was the clue. He had Combustion Engine Ban which just stifled movement.

Keeping everything else the way it was and lifting the combustion ban city-wide did the trick! Thanks for figuring it out :)

My traffic flow has tanked now, though... haha
Last edited by FFWD ⯈⯈; Jun 11, 2022 @ 11:18am
block_buster Jun 11, 2022 @ 12:06pm 
Originally posted by buda atum:
That 90% traffic was the clue. He had Combustion Engine Ban which just stifled movement.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819769124

For transparency, I deleted the factory and replaced it and redrew the one way road. I also placed down a warehouse for unique factory products that was just about being used.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819769141
that was what i wanted to say lol
buda atum Jun 11, 2022 @ 2:05pm 
Originally posted by FFWD ⯈⯈:
Originally posted by buda atum:
That 90% traffic was the clue. He had Combustion Engine Ban which just stifled movement.

Keeping everything else the way it was and lifting the combustion ban city-wide did the trick! Thanks for figuring it out :)

My traffic flow has tanked now, though... haha

My first award. Thanks. I looked at your roads a bit and had to shut my eyes I'm afraid, especially with no mods. Should kind of work if you are playing easy mode. I think.
OneJasonBradly Jun 11, 2022 @ 2:55pm 
I found that when I opened your city things would brown out. Your power line connections are or were not strong enough. This issue could cause the service delays you have noticed.
Last edited by OneJasonBradly; Jun 11, 2022 @ 2:59pm
FFWD ⯈⯈ Jun 11, 2022 @ 3:23pm 
Originally posted by buda atum:
I looked at your roads a bit and had to shut my eyes I'm afraid, especially with no mods.

Sorry for inflicting that upon you ;) I know it's a mess. Especially all those one-way hotfixes, and the long underground 4-lane roads which shouldn't be there, or should at least be upgraded to highways. I made this city while learning from YT and this community hub. The 4-lane in the middle and the small grid surrounding it is set up like City Planner Plays uses in his beginner series (Tutoria). I went solo from there and painted myself into several corners before watching more episodes. In my own mind, I'm doing better in the newer, bottom third of the map than the upper two-thirds.

Currently debating whether I should radically re-design the road and rail network (and subsequently the industry districts), or just start over, now that I know a bit more about the game. (I figure I will learn more from re-designing.)

Originally posted by OneJasonBradly:
I found that when I opened your city things would brown out. Your power line connections are or were not strong enough. This issue could cause the service delays you have noticed.

Thank you, I hadn't noticed that. I'll get on it!
Last edited by FFWD ⯈⯈; Jun 11, 2022 @ 3:26pm
MarkJohnson Jun 11, 2022 @ 4:48pm 
Originally posted by FFWD ⯈⯈:
Any help would be greatly appreciated. Thank you.

Update: Placing the warehouse in Franklin Hills - a commercial and office only zone in the South - works. Apparently it wasn't close enough to a commercial zone?

Update 2: Problem solved by buda atum. It was the combustion engine ban that hindered movement of trucks. Thanks buda!

Bummer, you solved it already.

FYI, when it comes to policies, I find they are best used within a district, rather than city wide (globally). Each policy has a positive effect and a negative effect, so as you city gets larger, these policies can end up with more negative effects instead of more positive effects,
Last edited by MarkJohnson; Jun 11, 2022 @ 4:50pm
buda atum Jun 11, 2022 @ 7:09pm 
Originally posted by FFWD ⯈⯈:
Currently debating whether I should radically re-design the road and rail network (and subsequently the industry districts), or just start over, now that I know a bit more about the game. (I figure I will learn more from re-designing.)

I watch City Planner a lot. In fact got to go watch him and a few others to figure out how cargo airports work. One continues learning in this game. I'm just amazed a how efficiently things work if done properly, and breakdown eventually, dare I add.
John (Banned) Jun 12, 2022 @ 4:37am 
Originally posted by buda atum:
Originally posted by FFWD ⯈⯈:
I'm just amazed a how efficiently things work if done properly, and breakdown eventually, dare I add.

"if done properly" That is profoundly correct. CS can be made to work quite well "IF DONE PROPERLY".
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Date Posted: Jun 11, 2022 @ 7:33am
Posts: 15