Cities: Skylines

Cities: Skylines

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MaxFX Oct 8, 2022 @ 10:48am 
I hate to say it, but you're 100% right. I'm afraid we will not see a CS2 in the near future.

I've allready bought most of the content for this game, but I'm sure as hell won't be buying any other Paradox title!!
Last edited by MaxFX; Oct 8, 2022 @ 10:53am
buttawise Oct 8, 2022 @ 10:52am 
The reality is they optimized for consoles and other garbage to sell units. I stopped giving paradox money for this game prior to Airports because it's clear they're just dropping breadcrumbs. If the game ran better on PC I'd keep supporting them but oh well. Optimized for 9 squares when there are 80? why? I removed other Paradox games from my wishlist because the amount of DLC is nonsense. I won't be supporting the company anymore. ]: I still recommend cities though just not 80% of the DLC.
buda atum Oct 8, 2022 @ 11:13am 
I'd hate to be a modder watching them break my mods only to steal and sell them as DLCs.

I might do what someone once did and break my own mods myself.

Shameful!
maciek.slon Oct 8, 2022 @ 11:27am 
Just a quick note for the license part: the same kind of wording is used very often on many content-driven sites. Facebook or instagram for example - if you put the picture there, FB has right to use it and/or sell it. They can't (and Paradox also can't) erase the name of the original author. Authorship can't be lost.
dan0812 Oct 8, 2022 @ 11:30am 
Originally posted by buda atum:
I'd hate to be a modder watching them break my mods only to steal and sell them as DLCs.

Which mods have been stolen and sold as DLCs?
MaxFX Oct 8, 2022 @ 11:41am 
Originally posted by dan0812:
Originally posted by buda atum:
I'd hate to be a modder watching them break my mods only to steal and sell them as DLCs.

Which mods have been stolen and sold as DLCs?
The feature of the 'Network Skins' mod where you can change the type of tree on roads with trees has been incorporated into the game. Though that was part of an update and not something you had to buy for (except the base game off course).

That said, CO also released some Content Creator Packs which includes content made by gamers like you and me. These content creators get something for their work. The latest Mid-Century Modern for instance is made by REV0.

CO also has hired some modders and content creators into their team, like macsergey, boformer and BadPeanut. Not sure if she allready worked for CO, or if she was hired because of her contributions, but Avanya as well.
maciek.slon Oct 8, 2022 @ 11:46am 
Originally posted by MaxFX:
That said, CO also released some Content Creator Packs which includes content made by gamers like you and me. These content creators get something for their work. The latest Mid-Century Modern for instance is made by REV0.

CO also has hired some modders and content creators into their team, like macsergey, boformer and BadPeanut. Not sure if she allready worked for CO, or if she was hired because of her contributions, but Avanya as well.

All of this is just a contrary to what was told in the video ;-) Modders getting paid for their work, and even getting jobs. Also - CCPs are (from what I see) not taken from the workshop. This is original work, done by the selected modders, exclusively for the CCP.
dan0812 Oct 8, 2022 @ 11:57am 
So it doesn't sound like any mods have been stolen and used in DLC then.
MaxFX Oct 8, 2022 @ 12:25pm 
Originally posted by dan0812:
So it doesn't sound like any mods have been stolen and used in DLC then.
Well, it's not stealing if you let people accept/sign a license agreement in which they agree to this.

And all in all we the players are better off for it. The amount of content you can add to the game without paying for it is unparalleled.

This has kept this game alive for all this time (well, and the occasional release of a new DLC too off course...).

But what Overlord's video showed is how Paradox tends to prefer the creation of DLC's above the creation of a whole new game simply because it is a lot cheaper (and easier as the contributions from the players themselved can be used for it). This means that unless Cities Skylines gets competition from a different city building game made by another company and publisher, both CO and Paradox have absolutely no reason to invest time and money in the creation of a new title.
Last edited by MaxFX; Oct 8, 2022 @ 1:28pm
thaprizza Oct 8, 2022 @ 1:24pm 
I don't get your very strong stance. Not buying a DLC does not lock you out of the game at all (though some might be pretty essential). Every time you know exactly what you are getting before the DLC is released, from offical channels and a truck load of unoffical reviewers. Pretty transparent, no hidden surprises. Price per DLC is reasonable imo, and you don't get pushed to buy one every month.

I'm pretty sure the EULA was not designed to actively screw over modders. That would be biting the hand that feeds them. If the modding community turns it back, CS will slowly die pretty fast.
Don't forget Paradox is a company, and company's exist to make money. If they learned that DLC's are an easy win, fair play to them. As long as they don't go the loot box route, or use pure "pay to win" tactics I don't see anything wrong. Just buy the DLC you like and play on, or don't and play on as well.

After all these years this game still remains top of its class, and I don't mind spending some cash on DLC's (aside from the radio stations), from time to time. Don't forget that every DLC is accompanied by some free updates as well, even 7 years after the game was released.
However, a full overhaul of the base engine of the game would be a major improvement. Let's hope that will come one day.
Nuke1967 Oct 8, 2022 @ 1:40pm 
Shame, I love this game but I am tired of the constant DLC and with it breaking mods, it is long past needing a new version, too bad the last Sim City bombed, a Sim City 4 2022 remastered with new content would get my money in a heartbeat.
Lord Oct 8, 2022 @ 2:34pm 
Yes, stop buying the worthless DLCs. The "recent reviews" should have at least dropped to "Mixed" by now, it's amazing it hasn't.

I used to be a huge Paradox fan from when they were much smaller, but I'm about !@#$in done nowadays. It's simply not the same company anymore. A few screw ups here and there can be forgiven, but the number of times they've pissed off their customers and the number of "issues" is just too long to be ignored now. I guess you could say they've "sold out". It's fairly obvious Paradox is the problem, since this game suffers from the exact same problems their in-house titles suffer from.

They're just using these games as cash cows. You would need a C:S 2 for real innovation or to fix any of the shortcomings that the first release uncovered (obviously, they do not care about those things whatsoever).

People need to stop buying the damn DLC, so this thing can be put to bed and stabilize. It's a finished product as much as it can be, without major breaking overhauls, which nobody wants.

Once it goes legacy, at least they'll stop vandalizing mods, and maybe they'd have some incentive to finally start a long overdue C:S 2, where the well known shortcomings discovered on this first run can be improved on. But I'm not holding my breath waiting for that.
OneJasonBradly Oct 8, 2022 @ 3:51pm 
Originally posted by thaprizza:
I don't get your very strong stance. Not buying a DLC does not lock you out of the game at all (though some might be pretty essential). Every time you know exactly what you are getting before the DLC is released, from offical channels and a truck load of unoffical reviewers. Pretty transparent, no hidden surprises. Price per DLC is reasonable imo, and you don't get pushed to buy one every month.

I'm pretty sure the EULA was not designed to actively screw over modders. That would be biting the hand that feeds them. If the modding community turns it back, CS will slowly die pretty fast.
Don't forget Paradox is a company, and company's exist to make money. If they learned that DLC's are an easy win, fair play to them. As long as they don't go the loot box route, or use pure "pay to win" tactics I don't see anything wrong. Just buy the DLC you like and play on, or don't and play on as well.

After all these years this game still remains top of its class, and I don't mind spending some cash on DLC's (aside from the radio stations), from time to time. Don't forget that every DLC is accompanied by some free updates as well, even 7 years after the game was released.
However, a full overhaul of the base engine of the game would be a major improvement. Let's hope that will come one day.
+1
I for one have only a few of the available DLC's and are very happy thus far. there are DLC's I own and have yet to really use like Parklife (props aside) and industries. I've been playing since release in 2015. Yeah it's kind of annoying when new content comes out cause we always loose good mods. As for the base engine overhaul I was under the impression that it already happened once before Parklife. Can't see them doing it again and again for free. Cities is a great game/city builder in my eyes. It has been a great ride thus far and for a good time to come. Very relaxing creative challenging simulator/builder.
I had to buy a new PC just to properly play this when it came out I'm not up to do that again any time soon :)
OneJasonBradly Oct 8, 2022 @ 4:08pm 
Originally posted by Nuke1967:
Shame, I love this game but I am tired of the constant DLC and with it breaking mods, it is long past needing a new version, too bad the last Sim City bombed, a Sim City 4 2022 remastered with new content would get my money in a heartbeat.
I played SimCity4 RushHour for over 11 yrs and loved every minute of it except that you couldn't curve a road no matter how hard you tried Like you could in 3000 (still a little sore about that). Oh and plop water. I recently (few months ago) cranked up Rush Hour and was quite surprised how far city building has come. Along with the transportation dynamics. I had a nice time visiting Rush Hour but... If it wasn't for SimCity, 2000, 3000, 4, even Societies I wouldn't be here today. We all know when it does happen the next evolution of city building will be as monumental as Cities and SimCity are. For the time being I gonna go plant some roses in a park somewhere, or maybe another path.
snowflitzer Oct 8, 2022 @ 5:38pm 
But there is a lot wrong with his video and how much you pay for this game. You can get deals everywhere e.g. humble bundle or where I got most of it was instant gaming. Then you do not need any DLC's if you don't want it. I got most of the game below A$200 and I have over 3000 hours of endless fun.

That said I paid much more on free Facebook games in one weekend!

While you have to understand if you want to sell so many copies, you have to make the game available for most user which means you need to keep specs low. The software is always about 5 years old for the hardware, simply for the reason the software team developed the version on an older system then you have now.

It is not that simple to write a new version at all:
a) because the hope for some people is that the new game has everything the old game has and everything is included.

b) the matrix in software development means you spend 20% of cost on 80% what the majority of players want and 80% of the cost on 20% what the minority wants.

Keep in mind that the new version will miss a lot and all the assets/mods would have to be rewritten. I been in software programing for more than 30 years so I can see behind the curtain.

You can always say this has to be better and this needs to be improved. At lot of times your mods are not cleaned out or out-of-date, you subscribe to way more than you should and your memory is simply to low.

You should be in awe of the game and it does a lot more with the mods than any other city building game does!
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Date Posted: Oct 8, 2022 @ 10:12am
Posts: 153