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https://steamcommunity.com/sharedfiles/filedetails/?id=1622682150
The canal sure got a wall.
Either raise the lake until the water surface is level with the water surface of the canal when full, or lower the canal system until the water surface of the canal when full is level with the surface level of the lake.
When both lake and canal are level, there will be no 'wall' at the end of the canal ;)
It's matter of personal preference, but I don't use the prefab cannal's, I run two roads parallel to each other the distance I want the width to be and then terraform between them, run it almost up to the lake and then break through. Then if you want delete the roads.
Depending what I'm doing if I want walls I'll add a Quay. When your dealing with water don't be afraid to hit that pause button.
wouldnt wanna be the ferry driver, because its gonna be a bumpy ride XD.