Cities: Skylines

Cities: Skylines

View Stats:
Snacko Apr 22, 2022 @ 8:55am
How do you split train tracks without clipping the graphics?
I'm just using the stock game's double tracks and trying to make a split (Y). But when I do this the graphics at the intersection get all screwed up. The wood ties and edge dirt overlay the other wood ties and dirt. Making it look bad.

I've tried using Node Controller Renewal and watching videos but I still can't get it.. Is there a Decal that overlays the train intersections??

Or what's a good video that focuses on this problem??
< >
Showing 1-6 of 6 comments
Imhotep Apr 22, 2022 @ 9:19am 
You could post a screenshot.

Try using Move It mod to adjust the tracks.
MaxFX Apr 22, 2022 @ 10:22am 
I believe it's the Vanilla train tracks that cause this. When you use Node Controller on them, the wooden sleepers disappear.

I believe the RAILWAY2 assets by REVO give the best results, but using them has a bit of a learning curve to them.
Last edited by MaxFX; Apr 22, 2022 @ 10:22am
Snacko Apr 22, 2022 @ 11:26am 
Thanks for the reply Max. So just stay away from the vanilla tracks? I'll take a look..
MaxFX Apr 22, 2022 @ 11:55am 
Originally posted by Snacko:
Thanks for the reply Max. So just stay away from the vanilla tracks? I'll take a look..
"Stay away from them" is a bit extreme, and obviously using assets from the Workshop add to memory usage. But if you're a perfectionist when it comes to the looks of your rails, I believe going with the RAILWAY 2 assets give the most satisfying result.

This is about the best you can get using Vanilla tracks, but as you can see, the 'sleepers' are not visible on junctions. https://steamcommunity.com/sharedfiles/filedetails/?id=2798173475
Last edited by MaxFX; Apr 22, 2022 @ 11:56am
Snacko Apr 22, 2022 @ 12:03pm 
Yep, I'm a perfectionist! You got me! LoL. Thanks!
MessengerOfRage Apr 23, 2022 @ 12:49am 
there are "nodeless" train tracks available and I think they were from Railroad 2 like Max said.
nodeless tracks don't distort when joining.
drawback: the node becomes "direct connect" ... in the last big railyard I build I used nodless tracks everywhere ... including in the cargo station... later I wondered why trains could not turn around in the station.
my nodeless tracks removed the crossover nodes that usually are at both ends of stations essentially turning my cargo station into 2 one way stations.

a trick for decorative tracks like in railyards:
don't connect them, only connect the tracks needed for game functions.
it's way easier to make it look good if you build them a bit short and them move the last node with move it so it overlaps the other track.

80% of tracks in that picture are just for show and not connected, there is a working cargo station in there.
https://steamcommunity.com/sharedfiles/filedetails/?id=2600588179
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Apr 22, 2022 @ 8:55am
Posts: 6