Cities: Skylines

Cities: Skylines

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JCH Apr 1, 2022 @ 1:21am
Canals keep flooding
Hi. I'm trying to learn to make canals. I've been watching some videos, I got the mods for better brush and dutch canals, but they keep flooding.
Seems even that water go higher levels when it go into the canal and then keep growing and spread everywhere.
I've followed a video but is not working (maybe he has a mod that I don't know).
There's some way to keep water in his place?
As well, I've seen a guy filling an artificial lake with some kind of pumping thing but I can't find it.
thanks.
I know there's a mod for premade canals but is not what I want.
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YoongZY Apr 1, 2022 @ 1:32am 
You can try changing the starting and ending piece of your canal to a shallow version to limit water flow from the both side of the canal.
The pumping thing is the one we use to provide water for the city and cause deathwave when there's a water pollution.
MaxFX Apr 1, 2022 @ 2:12am 
When it comes to filling up canals, you really need to be patient. The canals fill with a 'wave' of water (you can limit the size of this wave by using YoongZY's suggestion in the comment above). When it hits the end, (this can be the end of the canal itself, or when you've made a network of canals, the last part that gets filled up) water tends to go over the sides of the canals.

This in turn creates a smaller 'wave' going in the opposite direction of the first 'wave'. Which floods the canals sides wherever it goes. Eventually the water finds its place and calms down.

This process takes quite some time (depending on the length of the canal network).

Tip! For the best looking result I tend to use the 'level terrain tool' from the landscaping menu. If you've got the 'Extra Landscaping Tools' mod, then this tool gives you the height of the terrain when you right-click on it. I use this to find out the height of the waterlevel. You can then level the terrain a couple of meters above this level, and place the canals. This ensures that the water reaches a nice level within the canals. A half-empty canal just looks a bit silly in my oppinion.

Also know that any changes made to a canal that's allready filled with water (like changing its position or height) also has a big impact on the water. It can take quite some time before the water calms down again.
Last edited by MaxFX; Apr 1, 2022 @ 2:15am
JCH Apr 1, 2022 @ 6:08am 
Originally posted by MaxFX:
When it comes to filling up canals, you really need to be patient. The canals fill with a 'wave' of water (you can limit the size of this wave by using YoongZY's suggestion in the comment above). When it hits the end, (this can be the end of the canal itself, or when you've made a network of canals, the last part that gets filled up) water tends to go over the sides of the canals.

This in turn creates a smaller 'wave' going in the opposite direction of the first 'wave'. Which floods the canals sides wherever it goes. Eventually the water finds its place and calms down.

This process takes quite some time (depending on the length of the canal network).

Tip! For the best looking result I tend to use the 'level terrain tool' from the landscaping menu. If you've got the 'Extra Landscaping Tools' mod, then this tool gives you the height of the terrain when you right-click on it. I use this to find out the height of the waterlevel. You can then level the terrain a couple of meters above this level, and place the canals. This ensures that the water reaches a nice level within the canals. A half-empty canal just looks a bit silly in my oppinion.

Also know that any changes made to a canal that's allready filled with water (like changing its position or height) also has a big impact on the water. It can take quite some time before the water calms down again.

Hi. Thanks both of you. Yes, it seems water is a bit wild and the main problem are that waves. I've just seen a video and seems the solution is making a way out to the sea/river. That seems prevent the waves since water have a constant flow and is not in a close way, bumping from side to side. I'll try at home tonight.
The video is this one.
https://m.youtube.com/watch?v=vgyb5wCVAAo&t=121s
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Date Posted: Apr 1, 2022 @ 1:21am
Posts: 3