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Then, aside from a possible long route, traffic congestion plays a role in it as well. If you have a congested crosspoint, it can take a while that an emergency vehicle can go through it. Not to mention some cars unable to make room for these vehicles because there are no other space they can move into.
It works perfectly fine as it is. I don't have problems with fighting fire while I have barely fire stations in my city. Just have a well connected road system and ensure that you don't have too much traffic congestion.
Also; there's a district policy, "Smoke Detector Distribution" that may help to signal fires earlier. Yet ... I don't like this one. Its cost is too high if you already have a well connected road system.
I have one town I'm building right now as an experiment, where there is only ONE six lane road that snakes around to fill all 9 city tiles. It's cool looking and traffic flows surprisingly well actually, but the one problem I have is buildings burning down because my fire trucks drive FOREVER looking for an intersection to turn around at! XD
"This issue has been going on for years" ?
Must literally have the patience of a saint. You have my undying admiration.
I wouldn't dream of attempting to tell any one with your resolve how to play the game but I can tell you that for other unrelated reasons I enabled
https://steamcommunity.com/sharedfiles/filedetails/?id=769744928&searchtext=Pollution+remover+Solution
and I haven't lost a building to fire since. Same facilities & same trucks just no more burnt down buildings.