Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That said, I agree with your post. Thumbs up to all creators!!
My personal opinion.
I love Akruas! yes he is an artist and one that's happy to share his tricks.
He is good at explaining stuff! I learned so much from his other city Altengrad.
Altengrad is meant to be a central european city ... exactly what I want to build.
https://www.youtube.com/watch?v=UbKDhw0fSIY&list=PLvUltnTgrMOOcqOo4qm5P13BG0dqGkGMs
the most extravagant youtube series, the most complete reskin I know of is C:S Mars by Citywallcitywok, another true artist.
a dystopian near future mars colony.
nearly all assets are custom made and they link to the collection.
https://www.youtube.com/watch?v=mO7waxG-KMU&list=PLkBlOw_hzgdfL6Gqw0l9P1TYKn_WIgrd-
I was a hybrid player most of the time, starting as player and slowly shifting more and more to artist with each build.
after replacing my old computer with one made for this game I was able to really get into visual mods (they are resource intensive).
In my current playthrough I decided to go full artist, all for the looks, no compromise to game mechanics.
the artistic freedom I got from that decission is ... how to put it? ... overwhelmingly fascinating and astonishing.
shameless self advertising:
https://steamcommunity.com/profiles/76561198034608519/videos/
I don't really like the distinction player / artist from an emotional viewpoint, in my mind I am playing around with building blocks.
but I see that we need a destinction to be able to talk about playstyles.
and from long experiance I can tell you it's a gradient. most players are hybrid players most of the time. extremes are rare.
+1
EDIT: Oh man!, he's great!!! I'm watching his latest video as I type this.
On this forum, I've noticed some ppl like to understand how the game engine works (e.g, why some buildings have more residents than others, or how many farm assets needed to make industry productive, etc).
Others want to build the biggest city they can, regardless of looks, just to see how big it can get.
Others are more into funny things (like flooding their city with sewerage) or want to see societal stuff like protest marches.
On YouTube, Biffa seems mostly into the traffic systems and loves tweaking an intersection. City Planner Plays C:S will stick to real life no matter what (e.g, pipes under roads, minimal terraforming, noise restrictions, etc). Plus those vids above of the true artists, which are amazing.
That's why I like this game. It's home to all kinds of player, and you can always explore a new aspect of it.