Cities: Skylines

Cities: Skylines

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Confused about European theme
I really like, that in the European theme the buildings aren't too tall for high rise buildings which is totally appropriate.
I was just wondering, where the thing with the beige streets come from. In my country and all the countries I've been to in Europe and as well checked on satellite images from maps I couldn't really find any beige streets. Be that highways or outer city, inner city streets. Nowadays it's asphalt (black/dark gray) and before that concrete gray.

This is more of a question than a complaint. I was just wondering what the European street theme is based on.
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Showing 1-8 of 8 comments
WhiteKnight77 Dec 4, 2021 @ 5:29pm 
My European streets are grey and i have skyscrapers, at least on 1 map.

https://steamcommunity.com/sharedfiles/filedetails/?id=2640643265
Kidinashell Dec 4, 2021 @ 5:34pm 
That with the buildings is strange. Maybe it just happens less often? Though they are quite near to each other in your example.
Anyways, back to the streets. They don't look gray to me at all. They have that sandy beige kind of look.
WhiteKnight77 Dec 4, 2021 @ 5:41pm 
Originally posted by Kidinashell:
That with the buildings is strange. Maybe it just happens less often? Though they are quite near to each other in your example.
Anyways, back to the streets. They don't look gray to me at all. They have that sandy beige kind of look.
I subscribed to high density residential assets that are level 4 and above and is why they are spawning in that area. Those roads are 2 lane roads with bicycle lanes (those lanes are green). You might have some strange color settings on your monitor if they look beige.
Kidinashell Dec 4, 2021 @ 5:52pm 
So you don't see a difference between this one (European):

https://steamcommunity.com/sharedfiles/filedetails/?id=2673585089

and this one (Boreal):

https://steamcommunity.com/sharedfiles/filedetails/?id=2673585208

Those are the same street types. The first looks more beige/yellowy/sandy whatever you want to call it and the second one looks more like gray to me. Unless I'm color blind which never came up during my lifetime so I'm pretty sure, that there is a difference xD
WhiteKnight77 Dec 4, 2021 @ 6:32pm 
Originally posted by Kidinashell:
So you don't see a difference between this one (European):

https://steamcommunity.com/sharedfiles/filedetails/?id=2673585089

and this one (Boreal):

https://steamcommunity.com/sharedfiles/filedetails/?id=2673585208

Those are the same street types. The first looks more beige/yellowy/sandy whatever you want to call it and the second one looks more like gray to me. Unless I'm color blind which never came up during my lifetime so I'm pretty sure, that there is a difference xD
That is strange as my screenshot is from a European themed map. :shrug:
MaxFX Dec 5, 2021 @ 1:06am 
The themes are nothing more than different lighting settings (through textures...) to give the feeling and look of areas around different meridians (basically an area somewhere between the equator and the North pole)

Boreal = Bit darker and less colorfull. Representing the Northern area's like Scandinavia.
European & temperate = Representing area's on the meridian where city's like New York, London, Amsterdam, Berlin are on.
Tropical = The area's from the mediterranian to the equator. Very bright and therefore more colorfull.

(Geologically Europe is in a temperate zone. But CO decided to give it a different theme alltogether (because of the buildings I think...). It comes closest to the temperate theme, but has a bit more light and color to it)

Now roads: The Vanilla road textures are considered way to bright, no matter the theme you're useing. If you want roads to have a certain look I suggest you use a mod like 'Road Options (Road Color changer++)', to change the color of the roads to your liking.

The Workshop also has some very good looking roads.
MessengerOfRage Dec 5, 2021 @ 1:19am 
Originally posted by Kidinashell:
So you don't see a difference between this one (European):

https://steamcommunity.com/sharedfiles/filedetails/?id=2673585089

and this one (Boreal):

https://steamcommunity.com/sharedfiles/filedetails/?id=2673585208

Those are the same street types. The first looks more beige/yellowy/sandy whatever you want to call it and the second one looks more like gray to me. Unless I'm color blind which never came up during my lifetime so I'm pretty sure, that there is a difference xD

I belive the difference we are seeing here is not one of colour but one of light intensity.
1) the whole second screenshot is darker
2) look at the shadow lenght shadows in the boreal shot are way larger (which makes sense for a northern location)
3) look at shadow orientation the euro shot is made directly into the sun the boreal one at an angel.

like the euro shot seems to be a summer midday in central europe looking south and the boreal shot is scandinavian evening in fall.
I belive the beige you are seeing is the reflection of yellow sunlight superimposed on the grey street.


like in vanilla all lightly coloured houses are overly bright white if you look at their sunny side.
with this mod you can set your own lattitude, longitude and time of day... you are in total controll of where the sun is coming from, how bright the sun will be and how bright shadows will be.
https://steamcommunity.com/sharedfiles/filedetails/?id=672248733

another thing that can play into this are LUTs, LUTs are colour corrections, they set the colour-tone for your map.
probably euro and boreal maps use different LUTs? the above mentioned mod can also tell you which LUT is in use and change them on the fly.
some more LUTs:
https://steamcommunity.com/workshop/browse/?appid=255710&searchtext=LUT&childpublishedfileid=0&browsesort=textsearch&section=home
Kidinashell Dec 7, 2021 @ 8:36am 
Originally posted by MaxFX:
The themes are nothing more than different lighting settings (through textures...) to give the feeling and look of areas around different meridians (basically an area somewhere between the equator and the North pole)

Boreal = Bit darker and less colorfull. Representing the Northern area's like Scandinavia.
European & temperate = Representing area's on the meridian where city's like New York, London, Amsterdam, Berlin are on.
Tropical = The area's from the mediterranian to the equator. Very bright and therefore more colorfull.

(Geologically Europe is in a temperate zone. But CO decided to give it a different theme alltogether (because of the buildings I think...). It comes closest to the temperate theme, but has a bit more light and color to it)

Now roads: The Vanilla road textures are considered way to bright, no matter the theme you're useing. If you want roads to have a certain look I suggest you use a mod like 'Road Options (Road Color changer++)', to change the color of the roads to your liking.

The Workshop also has some very good looking roads.

Ok, thank you very much for explaining. That actually makes a lot of sense. Also thank you for the tip with the road color changer. I'll check it out, because aside from the road colors, I liked the maps which were in the "European" category and I'm not quite ready to create my own map in the editor.
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Date Posted: Dec 4, 2021 @ 5:27pm
Posts: 8