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- Increase the amount of crop-growing fields at your DLC farm to make sure the silos and pastures are supplied with enough crops so there's no need for additional crops coming from your specialised zoned industries. (there will always be some traffic between them as the request for crops can happen at the same time your specialised industry offers it, while your fields might not).
- Remove some (if not all) of the speialised zoned industry.
- Set the silos to 'empty'. This will lead to more exporting of crops, but can also lead to moments where your pastures and other crop processing facilities are without resources.
Removing the specialized industry defeats the point of this exercise. I would honestly rather remove the DLC industry area if forced to choose, given that it:
a) Is far more land-intensive for the number of jobs created
b) Is expensive to set up
c) Is time-gated
d) Creates literally 4 times the traffic, as the things it produces have to get shuttled to five different steps along the journey...and this traffic means I can't fully utilize the land (above and beyond my first point.)
And the only real advantage it has is aesthetics.
These also get processed by processing buildings from your specialised zoned industries (if not zoned on fertile land)
These products ('Specialised Goods' and/or 'Zoned Products') get exported at a higher price or get processed even further by your generic industry or the unique factories.
Products coming from the generic industries and unique factories will be send to your commercial area's to be sold. Or exported off course.
Link: https://skylines.paradoxwikis.com/Supply_chain
Anyway, I seem to have fixed several of my problems with a funny fix. I bulldozed my silos. No more traffic swarms around the silos. No more yellow zones sending their crops to the silos. The processors seem to be getting supplies at about the same rate considering the silos were fully capped anyway.
If you're talking about processing buildings from the specialised zones; these turn the crops into 'zoned products' that in turn get exported or send for further processing to your generic industries.
Good to see that you got it solved. But keep in mind that storage facilities like silos and warehouses are crucial for a good flow of goods and materials.
But does that mean that yellow ag zones normally produce crops that won't get sent to your commerce areas? Even if you don't have the industries DLC?
When you zone specialised agricultural industry you get:
- crop producing buildings on fertile land
- crop processing buildings on non-fertile land
These crops are the 'Raw Resources' in the supply-chain picture from the link I posted in my first comment.
These raw Resources (crops) get processed into 'Zoned Products'.
When you zone generic (basic) industries, they will import these 'Zoned Products' to make stuff for your commercial area's. Using specialised industries in your city makes sure theyu don't have to import it, as it now gets produced locally.
Check out this video.
https://youtu.be/gCWbUftEArA?t=575
Traffic for my DLC farming area is probably less than half of what it would be in zoned farming, because I have a lot more control over the supply chain. People tend to put down way too many extractors compared to what's actually needed to meet the processors' demand for raw materials, which is what kills traffic.
I usually pay attention to the net output and add processors until the raw material output is close to zero. My problem is that I don't want to waste space, and it feels like it should be more efficient to put the extractors in one cluster and then the processors in another. Not necessarily one giant cluster, but certainly in pockets since at least they're all the same size and make a decent rectangular tile that way. But the epic infighting over the storage building between all the delivery trucks seems to result no matter how I configure it, so I just have to accept that I'm going to get some insane amount of single-lane traffic. I'd love to know how to prevent that. ("Build less and waste all your available space" is not acceptable.)