Cities: Skylines

Cities: Skylines

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sucuk-Opa Oct 20, 2017 @ 7:57am
Multiplayer in Cities Skylines ???
Hello everyone who see this. I ask all my friends with Cities Skyline what they want and they saying to me, a multiplayer would be nice, but we dont have it. :( If someone from the Cities Skylines team see this pls make something the game would be better with a mulitplayer. Love you all <3 ( Sry for my bad english )
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Showing 1-15 of 53 comments
Apples Oct 20, 2017 @ 8:10am 
It would make it better for those who want it, until the novelty wore off.
心淼 Oct 20, 2017 @ 9:13am 
I'm not sure "novelty" is quite the right word, at best it would be fun to have a coop mode, at worst it would be just useful to have a partner to say "Ok I'll take care of the traffic problems in uptown, you take care of the traffic problems in downtown"



I think a race mode would be fun, cities on identical maps with the same money and resources and the first person to say 1,000,000 citizens wins. I think it would be nice if you could look at your opponants city, so some syncing would be desirable, but you wouldn't have to draw it in the detail that you would while playing, so maybe road layouts, low-res buildings, and maybe some traffic animations to replace the detailed vehicle movements, and make your opponents city seem realistic from afar.
Pops Oct 20, 2017 @ 9:26am 
No, never. No MP. CO have stated this fact in many posts. Will never happen in CS's current coding. Have suggested it May, thats may, be in CS 2 and said that wont be due for release before 2020.
Ducks on Fire Oct 20, 2017 @ 10:09am 
Has a city builder ever had a successful multiplayer? It really wouldn't be worth the time to impliment such a thing in a game that the vast majority of players probably wouldn't use.
I feel like a multiplayer city builder would have to be designed purposefully for that to work, and a game like that could be fun, but not likely the game people want for a city builder.
Pops Oct 20, 2017 @ 10:14am 
CO stated in 2015 that MP was not even considered for CS at all and wont ever be included in this version of CS. They also said they had a 5 year plan for CS and if there was a CS2 it may be a part of that but also maybe not, (may not ever happen), as CS1 was their first and foremost consideration for the next 5 years.

But you are correct, MP has never been a success in city builders.
MarkJohnson Oct 20, 2017 @ 10:55am 
Originally posted by PvtDerpyHooves:
Has a city builder ever had a successful multiplayer? It really wouldn't be worth the time to impliment such a thing in a game that the vast majority of players probably wouldn't use.
I feel like a multiplayer city builder would have to be designed purposefully for that to work, and a game like that could be fun, but not likely the game people want for a city builder.

Simcity 3000 had a co-op multiplayer. It was for 2 and maybe 3 players to build the same city. It was okay, but not popular as it wasn't user friendly. It was more in-house playing over the network than online.

SimCity (2013) had a decent MP mode. Not too bad for also having the first agent based city builder as well. It seemed added on last minute and had a lot of bugs. Topped off with poor everything including 1 tile cities, always online DRM, no modding, etc. It collectively just killed Simcity in general and Electronic Arts just closed down Maxis completely.

But I think it would be a welcomed addition. I mean you don't need to play MP if you don't want to. I guess just make it's optional. But CO said st release it had no plans for MP. There was just too much negativity towards MP at the time. I doubt it will happen in this game. Thus game is just too overloaded as it is now. Adding this feature would just overload the system I'd imagine. I mean it's overloaded as is. It's not too hard to reach agent limits in the default 9-tiles. I see people hitting in half those tiles all of the time.
Ferdiepip [NL] Oct 20, 2017 @ 11:24am 
Bad idea
azxcvbnm321 Oct 20, 2017 @ 11:27am 
Very bad idea. This is a single player game and not all games need multiplayer. I certainly don't want anyone else touching my city! I've spend a LOT of time building that city and don't want some troll to spew garbage and crap on my map. Even if it were a friend, they'd be interested only for a little while, then what happens? You have a part of the map that is permanently locked and blocked off. That's exactly what happened in SimCity 2013. People move on and those left playing have to play with a non-responsive, AFK "partner" that might control important resources that will never be available again.
Ferdiepip [NL] Oct 20, 2017 @ 11:31am 
Originally posted by azxcvbnm321:
Very bad idea. This is a single player game and not all games need multiplayer. I certainly don't want anyone else touching my city! I've spend a LOT of time building that city and don't want some troll to spew garbage and crap on my map. Even if it were a friend, they'd be interested only for a little while, then what happens? You have a part of the map that is permanently locked and blocked off. That's exactly what happened in SimCity 2013. People move on and those left playing have to play with a non-responsive, AFK "partner" that might control important resources that will never be available again.
exactly
MarkJohnson Oct 20, 2017 @ 11:37am 
Originally posted by azxcvbnm321:
Very bad idea. This is a single player game and not all games need multiplayer. I certainly don't want anyone else touching my city! I've spend a LOT of time building that city and don't want some troll to spew garbage and crap on my map. Even if it were a friend, they'd be interested only for a little while, then what happens? You have a part of the map that is permanently locked and blocked off. That's exactly what happened in SimCity 2013. People move on and those left playing have to play with a non-responsive, AFK "partner" that might control important resources that will never be available again.

Then don't play with other people. It's very simple.

That did not happen in SC2013. lol They may leave their city, but they can't do anything to your city except look at it. You can definitely make you games single player if you want. But you should know that if you truly played SC2013. i.e. MP was optional.
Ma Oct 20, 2017 @ 11:41am 
Sim city does it.. The problem with that, is people can join, they can also abandon. And for some stupid reason, no one can ever seem to take over abandoned cities. There is always some content something or other, that the person trying to take it over wont have. Funny, I have all of it, and there hasn't been anythin new in 3 or 4 year.. ALSO, there is no custom content I have ever found... IF CS, did give us a multiplayer mode, they would have to make it so that doesn't happen. IN FACT, if they gave us multiplayer, then there should be penalties implemented, for instance, if your city can't function, or you can't make it work, well you CANNOT abandon it, it MUST be taken over.. As well, you can only have 3 active games open. NO MORE. OR, a better solution, you can only go multiplayer, if you are invited. BUT, I don't expect to see skylines being anything MP... So, my ideas are useless...

Anyway, MP can work, but not the wat SC does it..
Last edited by Ma; Oct 20, 2017 @ 11:43am
alxalter Oct 20, 2017 @ 11:44am 
It's not gonna to work unless it's somekind of total conversion mod that would utterly change the whole design and mechanics of the game it's self. On paper, it already sounds like a lot of coding work even for a big modding team.

Anyway this was actually explained by the developer in which they toyed with the idea of having a multiplayer component in the game but found it was way too much work to get right and would just undermine the final quality of the single-player portion of the game during development and after support.
MarkJohnson Oct 20, 2017 @ 12:05pm 
Originally posted by alxalter:
It's not gonna to work unless it's somekind of total conversion mod that would utterly change the whole design and mechanics of the game it's self. On paper, it already sounds like a lot of coding work even for a big modding team.

Anyway this was actually explained by the developer in which they toyed with the idea of having a multiplayer component in the game but found it was way too much work to get right and would just undermine the final quality of the single-player portion of the game during development and after support.

Yes, it will take a lot of work to make a proper MP city builder. But we can only get there by trial and error. I mean SC4 didn't release as the first incarnation. It took several versions and a modder to make it what it was.

It's going to be a big challenge to make it happen. But I'm sure someone can figure it out eventually. We'll never get anywhere if we approach things with a closed mind.
MarkJohnson Oct 20, 2017 @ 12:12pm 
Originally posted by fannievery:
Sim city does it.. The problem with that, is people can join, they can also abandon. And for some stupid reason, no one can ever seem to take over abandoned cities. There is always some content something or other, that the person trying to take it over wont have. Funny, I have all of it, and there hasn't been anythin new in 3 or 4 year.. ALSO, there is no custom content I have ever found... IF CS, did give us a multiplayer mode, they would have to make it so that doesn't happen. IN FACT, if they gave us multiplayer, then there should be penalties implemented, for instance, if your city can't function, or you can't make it work, well you CANNOT abandon it, it MUST be taken over.. As well, you can only have 3 active games open. NO MORE. OR, a better solution, you can only go multiplayer, if you are invited. BUT, I don't expect to see skylines being anything MP... So, my ideas are useless...

Anyway, MP can work, but not the wat SC does it..

Ironically, all the negatives you posted could be fixed with a simple patch. EA just wasn't going to fix those on a game that was losing money.

Restate your comment as though those minor things were fixed. Then tell me why it wouldn't work.
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Date Posted: Oct 20, 2017 @ 7:57am
Posts: 53