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https://steamcommunity.com/sharedfiles/filedetails/?id=1776052533&searchtext=stop
I stopped using helicopters because of this issue.
EDIT; S&S So Far So Good. No Conflicts, no issues, works and plays with others quite well and as advertised. I Like it.... 👍
I think their AI will prioritise taking public transport over walking, and possibly will prioritise flight since it doesn't cause traffic, but I'm not sure if that means they'd choose air over rail or sea though...
Get your cims to walk. They will walk almost 2 tiles across the map if you give them the ability to do so.
This is CS..... If you can perfect the art of ignoring things that happen in this game it will save you a lot of aggravation. I need to get a lot better at it myself. btw Good information on the mod. Thanks Did you check all the options ? When I tested I only checked for "BUS" no others.
Would and or will check for myself but I'm deep into another project at the moment.
Blimps are very slow and for that reason I would try to make sure the blimp route is not part of my main transit system. I wouldn't use them as a "main transit" option rather a tourist sight seeing adventure thing. That is I would make it a novelty or leisure option. That is a second option to a destination. Like you could take the metro to "Park Bla Bla Bla" or take the blimp. This way some folks will be interested to take the blimp but many will opt for the metro. This way the simulation should run smoother.
Don't ignore things in Cities, things just get worse that way.
I tried every trick I could think of including the option suggested by Zion, but nothing worked and by now my curiosity was such that I simply could NOT ignore the issue. With no acceptable alternatives forthcoming I was left with only Total Annihilation. I would have much preferred to have been able to simply overlook the persistent crowds
I have a city that I repaired where there is a Blimp line in use. It stops near train stations, metro stations even the elevator and airport not to mention bus stops near by. There are no huge waits for this blimp line.
Try this, the stop or platform all the folks are collecting at find the next destination from it and see if they all get off there. If so move that platform after you find where the traffic is heading. For example: if the majority offing the blimp walks to a metro or other station. then move the platform to a street that is not an easy walk to that "attraction" (station or what ever it is).
@WhiteKnight
Could you please define the distance of a tile more exact ?