Cities: Skylines

Cities: Skylines

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[Help] Converting a .cct Map package fail backup to .crp map file
I was working on a map for ~3 hours and of course the map didnt package. I have storage I just need to convert my file to a playable map.
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1-8 van 8 reacties weergegeven
Can't you just rename the file to .crp?
No need to convert or rename, just move the file to the save directory. Then launch the game and load the save in red text.
Found this when doing a lookup on .CCT files.

Origineel geplaatst door Snacko:
Well, I submitted a support ticket to Paradox, and the said to just copy the .cct backup to the maps folder and it should appear. And it does appear, but it's text is read and it won't load. So at least I know what to do with a .cct file now.

So maybe you should move it back to your map folder and rename it into a .CRP and use the loading screen mod.
Laatst bewerkt door LeonardMT; 26 okt 2021 om 22:30
Origineel geplaatst door MarkJohnson:
Can't you just rename the file to .crp?


Origineel geplaatst door Veldrin:
No need to convert or rename, just move the file to the save directory. Then launch the game and load the save in red text.


Origineel geplaatst door LeonardMT:
Found this when doing a lookup on .CCT files.

Origineel geplaatst door Snacko:
Well, I submitted a support ticket to Paradox, and the said to just copy the .cct backup to the maps folder and it should appear. And it does appear, but it's text is read and it won't load. So at least I know what to do with a .cct file now.

So maybe you should move it back to your map folder and rename it into a .CRP and use the loading screen mod.

I tried doing all of it. I cant seem to rename it to .crp and I cannot launch the map in the map loader.

Should I just share it and someone else try?
Laatst bewerkt door IndexOut0fBounds; 27 okt 2021 om 4:52
Origineel geplaatst door SwiftBlizzard13:
I tried doing all of it. I cant seem to rename it to .crp and I cannot launch the map in the map loader.
Why not?
Origineel geplaatst door LeonardMT:
Found this when doing a lookup on .CCT files.

Origineel geplaatst door Snacko:
Well, I submitted a support ticket to Paradox, and the said to just copy the .cct backup to the maps folder and it should appear. And it does appear, but it's text is read and it won't load. So at least I know what to do with a .cct file now.

So maybe you should move it back to your map folder and rename it into a .CRP and use the loading screen mod.

Did you figure something about this?

I spend over 30 hours on a map and the exact same issue appeared. I moved the .cct file to the maps folder, and after launch I can see the map, but in red and it cannot be launched. I tried and changed the file type to .crp but then it doesn't even show in game.

The error when I was in editing was:
---------------------------
An error occurred while packing to the save file.
A backup was created at
...
and should still be loadable[System.IO.IOException]

Details:
System.UnauthorizedAccessException: Access to the path "..." is denied.
at System.IO.File.Delete (System.String path)
[0x00000] in <filename unknown >:0
at
SaveMapPanel+<SaveMap>c__Iterator0+<SaveMap>c
()[0x00000] in <filename unknown>:0
----------------------------

Please help me, I cannot have wasted so many hours on this map... :steamsad:
If you changed it to .crp and it still doesn't load, then it is corrupted.

Be careful with workshop and and don't have other apps running. If you run out of memory, then this issue can occur and possibly kill your save file.

Whenever you save your work on map creation, you should always save the file with a new name. like city1. then city2, etc.
Origineel geplaatst door MarkJohnson:
If you changed it to .crp and it still doesn't load, then it is corrupted.

Be careful with workshop and and don't have other apps running. If you run out of memory, then this issue can occur and possibly kill your save file.

Whenever you save your work on map creation, you should always save the file with a new name. like city1. then city2, etc.

Yup I believe that's it with the map, but yeah thanks for the advise.
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