Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Because of player toxicity on mostly every forum Paradox Interactive is involved in, Steam as well as their own Paradox Plaza forums, they've seem to have halted development of their products...
https://www.pcgamer.com/paradox-interactive-says-player-toxicity-is-driving-developers-away-from-its-forums/
... instead of blaming their customers who are angry with their business practices, yeah I'm looking at you Paradox Launcher!, they should just give what their fanbase wants and stop making pigheaded decisions. They're not 2K Games, nor are they EA Games, so why not be the good guy instead :P
Oh wow. Definitely not giving another cent to this woke publisher. This is what happens when game developers start going woke and hiring developers who care more about their own social agendas than by producing a product in which the consumer wants.
Had i read this article over the weekend i would have not purchased CS.
What an entitled publisher... smh
Well I can see one point. Making use of the newer technology out there and reducing processor hogging. Improving on performance etc.
EA's own CEO has said in the past that all pc users are stealing money from them, because he believes all pc users are getting pirated games.
Most of these game developers tend to be extremely, let's say, protective, of their software, and get offended by critical feedback, as they see their work in the same vein as artwork. And criticize the art and the artist gets offended.
It's part of the reason why they are putting selling everything online now. And why they hate places like gamestop/ebgames. They don't like the idea of them not getting a cut of the re-sale of hardcopy games.
The developers are and can be toxic to their own player base.. However, to be fair they, actually do listen to their player base SOMETIMES, just doesn't seem like it when they get a large amount of complaints from players about something. Because their responses get lost in the noise.
I agree with this too but some will point out SimCity 4 and I think thats because some its game-play can't be seen anywhere else on such a scale like the region play and almost anyone can play it without crashing.
As for them"wasting" time /resources doing their mini-doc, I never interpreted it as a waste of effort. On the contrary, I like to think this is evidence they are thinking seriously about the next stage for the game/series, potentially having used their time with the expert to hammer down new elements they may be considering.
As for them focusing on dlcs rather than a sequel... I don't really see the issue. The core of the game is/was pretty solid, and dlc "culture" was already very cemented in game development and paradox is a notorious company for them. Understand that I come from a time before dlc being a real thing, and I'm not a fan of how games are cut up to enable more dlcs. That said, it's pretty much unavoidable these days (indie games behind the exception usually), and there are much worse abusers of alternate monetization schemes so I just consider it the lesser of two evils.
Just my two cents
I just want to comment on this and clear up some confusion I see around how Cities: Skylines is a little different from some of the other Paradox games.
Firstly, it's important to keep in mind that Cities: Skylines is developed by us, Colossal Order, and that's we're a separate company from Paradox. So whenever you see news about changes at Paradox Development Studios those don't affect us. They affect the games developed by Paradox themselves.
Paradox is our publisher, which means they handle a lot of practical stuff for us, so we can focus on game development. All those cool videos on the official Cities: Skylines YouTube channel for example are not something we work on - Paradox handles the production of those.
Now, we've been fairly absent from the forums for a while. I just want to clear up as to why that has been the case, because it has nothing to do with the discussion of toxicity that's happening right now. It's purely been a question of time. Mariina and Emmi, who used to post frequently on the forum, simply have not had the time they once had.
That's where I come in! My job is pretty much to make sure we don't miss any feedback or bug reports from you all. And part of that is reading the Paradox forums every day. I stick to the Cities: Skylines part of the forum, and while we don't have a ton of activity there, it's generally full of great feedback and helpful players. I can't comment on the toxicity of other parts of the forum, since I just don't visit them, but our little corner is quite nice. :)
Hi CO_Avanya! Is there anything you can tell what colossal order is working on? New dlc/ whole new project? I understand that if there isn't even outlines for the new project, there isn't much to talk about, but any kind of info would be appreciated.
About two months ago a rumor was going around that there might be two new DLCs coming after somebody noticed two new additions to the game's Steam Database page. You can do a forum search on it using "new DLC" as your search keywords. But everything's been quiet as of late though, so rumors might just stay as rumors at the very least.