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Every level adds 4%. Up to a total of 16%.
Budget adds 25% but also costs 50%.
Barracks add 5%, up to a total of 100%, and the cost varies (160, 160, 192, 224).
The policy "Advanced Automation", in the industrial tab, adds 10% but also costs 10%.
These bonuses stack multiplicatively, so the theoretical maximum efficiency is 1.16*1.25*2*1.1=319%. However, there is a limit of 255% in the game.
Very informative. Thank You!
As you level up, you also increase production values for an extractor and processor. A large ore mine in a level 5 ore industry with a 200% efficiency, can mine ore at 25,986 units a week compared to the 11.2 given if it were just a level 1 industry.
Supply Chain[skylines.paradoxwikis.com] will help you out, as will (Industries DLC) Optimal ratio of extraction to production for Unique Buildings - no importing and minimal exporting of raw products. has a spreadsheet to fill in to understand how much raw and processed materials you need for your factories.
That's how I got to 132 Then the rest seem to be afraid of water.
Respective fields already have well over 20 barracks each and all are at level five. As I am using the industries to finance any future developments however I am drastically overproducing to turn the whole operation to exporting.