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Yes, bought it on the sale. City started after it was bought.
Some time spent after upgraded the small firestations on each sides (had to wait some time for cash), and you can see where it earlier burned to the right.
And right when I quit I had another fire starting, this time almost next to a firestation (to the left side).
https://steamcommunity.com/sharedfiles/filedetails/?id=2542521509
So in a very short session today, I managed to get 3 fires going. Somehow.
Did the detector after the first big fire, did not stop second. Firewatch tower coming soon, unlocks after 8500 pop.
But that was my line of thinking because all the trees I decorate with that it think its out in the wild. Have more in the center though since its my first core
You can use this mod to adjust the rate of trees catching fire (Natural Disasters DLC required off course :) : https://steamcommunity.com/sharedfiles/filedetails/?id=814903880&searchtext=tree+fire
Going to try that, thanks. Becuase I like to use trees along pathways & use as a barrier between buildings
Keep in mind, that fire trucks do not go to burning trees. They only go to burning buildings. Also, fires can jump from trees to buildings.
If you use a lot of trees between your buildings, I suggest doing that after you've reached milestone 'Busy Town', when you can build a Helicopter Depot. Helicopters are send out to cover the forest/tree fires. (you also need to cover the area with a 'Fire Watch Tower', as these give a signal when a tree is on fire instead of a building.
Tip: Create a body of water (lake, pond) in area's where the nearest water source is very far. The helicopters must first scoop up water from a natural water source before they go to the fire itself. They then spray some water over the fire(s), and then need to get more water if the fires persist. If that journey is very long, the helicopters cannot keep up.