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You want to talk to me about not reading when in an earlier comment after my OP I said when I bought this game AFTER IT CAME OUT I was on a laptop that DID support it. Oh, and when I also said I got it to work just now, and that my issue was due to too much stuff from the Workshop. Yeah, you just lost all cred on that one and with the fact that I have no idea what the ♥♥♥♥ you just said (education helps-perhaps you should get your GED, because I know kindergateners that spell better than you). Have a nice day, and don't let the door hit you on the way out, moron.
I play the game with Intel HD Graphics 4600 from my Intel Core i7-4790K CPU just fine· As long as the graphic options are at low/minimum, of course·
Nice, how big have you gotten your city (population and unlocked tiles) so far?
How many workshop items are subscribed?
How long did it take you to get this big and what chakllenges did you have reaching it as far as you did?
Is it still growing?
I was able to get 9-tiles unlocked and about 6 of those tiles full. I think I was around 180k population.
It was definitely a challenge. I was at 720p on lowest settings. any lower and it looked too ugly for my taste.
I was using an i3-4370 (3.7 GHz) and HD 4400 graphics and 16GB ram, no workshop at all.
It took a very long time as it would get out of balance and lag badly. Then I'd fix it and get a little further. Then I lost the city on a windows reinstall as I didn't realize the game didn't put the saved games in the games folder and instead opted for using a hidden appdata folder.
My biggest city had 190k inhabitants, I guess? I don't remember, my memory is awful· That one I lost by mod problems, and it was in my old PC, which had a Core 2 Quad Q6600, with NVIDIA GeForce 9800 GT GPU·
Circa 60· Some useful buildings, like bigger school, multi-platform stations· The rest are all mods that make the game as realistic as possible, that affects playability, like Network Extensions, Traffic++, a terrain painter, another one that changes population hold at buildings and resource consumption, workarounds, etc etc~
Of course, more time than the vanilla game· The mods I use you can see at my favorites, they make the game much more realistic, but harder to maintain, more costly, but much more rewarding·
I remember well that it was always having demand for more RCI, but I didn't even grow it further by pure laziness and lack of inspiration· I was focusing more on transport·
I always use 81 tiles· I appreciate to make all the map as my city's territory· I can make a small suburb at the border here, I can make a campus there, when I feel like, I might start a new city spread along the border, play around and try to simulate how a conurbated town works like·
My resolution is 1360×768· It's been years that I desire a Full HD monitor· I couln't buy it yet· Well, I could, but when I lost my old PC by brownouts, I priorized that my new PC would have the best CPU around to commence· The rest, I would buy with time, without hurry·
My old PC was a retail one, with a modest GPU· It had 4 GB of RAM· My actual has 8 GB·
Well, even when I was with my old PC, it feels like I can play however I want· With a small town or a bigger city full of highrises, I don't feel a considerable difference in matters of performance· This detail is glorious about Cities: Skylines, I appreciate it a lot· It isn't like that in SimCity, just saying for comparison·
Haven't you had a chance to play a new game on your new PC?
Well, I didn't even think why· But I know that the old 9800 GT is at par with Intel HD Graphics 4600 in performance, so it's still valid·
If I said about my old PC, that means I have a newer one nowadays···
Do you have any posts about the HD 4600?
Gimme his address, I got 5 or 6 laying around. Wait, it's a laptop :(
No need-I dug a bit deeper and actually found out that not only was it a few of my mods causing the loading issues, but were ALSO contributing to a few error messages I got when I COULD get in-and Traffic++ was a factor for BOTH for some reason.
Glad you got it figfured out.