Cities: Skylines

Cities: Skylines

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Marc See Jun 23, 2021 @ 7:16am
How do I minimize excessive traffic for farming and forest industries?
I enjoy making my Cities as realistic as possible, but the farming and forestry industry produces more traffic than normal. How can I combat excessive traffic in my farms & forestry? I’ll post some screenshots later...
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Showing 1-12 of 12 comments
gameblogger Jun 23, 2021 @ 8:25am 
There's no "normal" output. It all depends on demand.
MarkJohnson Jun 23, 2021 @ 10:28am 
Make sure you are not importing or exporting these. You need to have just enough to keep up with supply and demand. Maybe a little export, but never import.

No importing means you need natural resources on the ground. Check your natural resources overlay in the "Info View" menus.
Kalil Jun 23, 2021 @ 11:11am 
Arrange roads and buildings so that the flow of goods moves one way through your industry area.
chimeran_dragon Jun 23, 2021 @ 1:15pm 
Have PETA boycott and block all your trucks coming from your farms and have some tree hugging ecoterrorists block your forestry traffic by telling them you're cutting down trees where an endangered species live. Works for me :)
John (Banned) Jun 23, 2021 @ 2:22pm 
I just segregate industry from the rest of the map and let those drivers kiss where I can't but then again I don't worry about flow in my industrial area like some do.
Kalil's suggestion will help some. Balancing your supply chain will help. Moving your industrial closer to alternative (barges trains, air port) shipping will help. Most effective way to reduce traffic is to reduce production.
One other thing you might try is

https://steamcommunity.com/sharedfiles/filedetails/?id=725555912&searchtext=infinate+goods

if your not scared of mods that is.
Try the Rebalanced Industties mod if you like as it does tweak the Industties DLC industries building capacities and truck traffic stats. It's not for everyone thougg as I myself no longer rely on it.
WhiteKnight77 Jun 23, 2021 @ 3:36pm 
Are you using specialized vanilla industries or Industries DLC? That matters a lot.
colart1 Jun 23, 2021 @ 7:22pm 
Like you I wanted more realistic farm areas, but found that the laying down of farm buildings in a dense area just created traffic, and in vanilla, didn’t look very realistic at all.

So I have switched to creating farming areas that mix the vanilla farm buildings (“real” industry generating traffic), a couple of barns from the Workshop with areas landscaped as farm fields, farmhouses, pastures etc that are just for looks.

There are bales of hay available on the Workshop. Plop some down and fence off the area and you have a hayfield. Use cow props to create a pasture. Put down farm field decals and fence them. Create an orchard (using Workshop apple trees) or yellow dry grass prop for wheat fields on the template for a park and plop that down. (Adjust the visitor stats unless you want tourists wandering through the “wheat”). This extends the farming area and dilutes the traffic (and noise) allowing for farmhouses to be placed and buffered against excessive noise. Using the park template protects fertile land from being affected by the plopping of trees. I have even created two different farmhouse “yards” with chickens, vegetable patches and farm stands. They are ready for farmhouses and add more variety and “realism” to the rural areas, without generating huge amounts of truck traffic.
Gambatte Jun 23, 2021 @ 7:51pm 
The Rebalanced Industries lowers truck traffic and increases workplaces in production buildings from items in the Industries DLC. Vanilla specialized industries are not affected by this mod and generate A TON of truck traffic without any policies. Add in Industries 4.0 and/or the double production policy the traffic will overwhelm even the best laid road plan. I still like to use them even with this in mind. You have to keep the vanilla specialized industries small or spread out. I generally keep specialized vanilla industries to no bigger than (3) 10u x 30u blocks in an area.
Smokerbait Jun 23, 2021 @ 11:35pm 
The best way I've found to make specialized industry traffic small and flow better is to minimize the overlap of delivery trucks. For example:

In Forestry you have a truck that delivers logs from the plantation to the log yard. Then you have trucks delivering logs from the log yard to the Sawmill. Then you have trucks from the Sawmill delivering planks to a warehouse. Then you have trucks from the warehouse delivering planks to whatever business needs it or exporting it. And, of course, all these trucks then need to return to their point of origin.

All these trucks vying for the same stretch of road can create huge traffic nightmares.

So what I do is isolate each area from each other (plantation, storage, industry, warehouse), and through the use of one-way roads, minimize opportunities the trucks will encounter each other. Once a truck from a plantation drops off logs at a log yard, it has its own access road back to the plantation which doesn't interfere with trucks from the log yard taking logs to the Sawmill. Then those trucks have their own access road back to the log yard which moves them out of the way of trucks from the Sawmill taking wooden planks to the warehouses, etc.

This created a nice flow and ZERO traffic problems for me. Also, it didn't look all that unrealistic, either. It looked like it was planned, obviously, but not wholly unrealistic.

One more thing, either through the use of policies or the TMPE mod, restrict tourists and other traffic from travelling through your industrial area. Keep vehicles that don't belong there, out of there. This isn't usually a problem if the industrial area is far away from your city.

gameblogger Jun 23, 2021 @ 11:40pm 
I use a different approach. I isolate my industry areas and link them to the rest of the city by rail and/or ship instead of by road. That forces them to use those modes which means trucks don't travel long distances.
Marc See Jul 6, 2021 @ 9:48am 
Thank you!
Originally posted by doc mod:
I just segregate industry from the rest of the map and let those drivers kiss where I can't but then again I don't worry about flow in my industrial area like some do.
Kalil's suggestion will help some. Balancing your supply chain will help. Moving your industrial closer to alternative (barges trains, air port) shipping will help. Most effective way to reduce traffic is to reduce production.
One other thing you might try is

https://steamcommunity.com/sharedfiles/filedetails/?id=725555912&searchtext=infinate+goods

if your not scared of mods that is.
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Date Posted: Jun 23, 2021 @ 7:16am
Posts: 12