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But to answer your question as to why they implemented the system. It is because...
1. The system was based off of the Park Life DLC as it came first. And...
2. A lot of people, not including you obviously, wanted more granular control as to what they want to build in their cities so this pack appeals to them.
You don't have to plop down multiples of anything unless it's a few orange groves or oil rigs. Campus & Park Life, & generic parks are the same way. You also plop skate parks, volleyball courts, playgrounds, unique buildings etc. It's not necessarily a new or difficult mechanic.
Except how the heck would you miss all of the description of the product you're buying?
In fact, vanilla specialized industry doesn't really grow because it only has one level.
They why did you bother to answer.
If you don't understand the question then your answer is most likely going to be useless to me. And everyone else.
You clearly don't get it.
I have THOUSANDS of Forestry, Oil, Coal & farming, and general industry building that have been built up by the game through the building of this city.
So far, nothing I see shows that the new Industry DLC stuff works directly with the existing original industries and it ALL has to be placed manually.
Clearly the question was over your head.
Doesn't seem to work that way.
That's what I was asking about.
How to make the original industry work with the new DLC.
And you didn't answer the question.