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low land value means you removed something or maybe raised taxes or lowered your service sliders.
Try to not adjust any taxes, sliders, budgets, policies, etc. Each one will throw the game out of balance in different ways. Some good, some bad.
Taxes sliders should be 9% and budget sliders at 100% for best (consistent) results.
Until Industries DLC, nothing else has ever come close to the revenue that residential taxes brings, even at the default 9%.
So, leave the taxes alone and focus on what the abandoned buildings are telling you. Improve land value (abandoned buildings themselves lower land value) and provide them with all of the services they need.
What do you mean exactly by the game refuses to remove the abandoned building? You remove it by bulldozing it.
The game reoccupies them when it becomes happy again. No need to remove them.
Yes, services make cims (buildings) happy. If you remove them, they get unhappy.
You never did say why they were abandoning.
Good advice - i never mess with taxes, ever. I did once only for the achievements that you get for having each one 5% higher than the rest for a year and i gotta tell ya, that 14% made every building of that RCI type go abandoned within 10 minutes.
Edit: nothing I do gets the population to increase itself it just builds builds and abandons them.
Just click the abandoned building and hover the mouse over the data and one of them will report why it went abandoned.
Or a genuine Idiot" ~ internet meme
Just answer the question: What do the buildings say caused the abandonment?