Cities: Skylines

Cities: Skylines

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Buildings's skins turn black when zooming out
Ttile: https://imgur.com/a/qbWjtnk

100 % sure is mod related, trying to figure out which ones are causing it. You can still see the cubemap on the assets. Any hint appreciated.
Originally posted by leftbehind:
It's almost certainly caused by an asset that has invalid LOD texture size:

https://steamcommunity.com/workshop/filedetails/discussion/667342976/1639789306562159404/

How to find it:

1. Subscribe and enable Loading Screen Mod (LSM)

2. In LSM mod options, enable "Check assets for errors" (make sure the reports option above is also enabled) then load your save game

3. Open the report file and look for any assets with invalid LOD texture size.

4. When you find it, let the asset authors know they need to fix their LODs.
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Showing 1-6 of 6 comments
grapplehoeker (Banned) Aug 18, 2019 @ 7:08am 
Manage your custom content.
Watergate0476 Aug 18, 2019 @ 9:13am 
So i turned all my assets off and the problem solved, logically. The thing is, even though ALL my assets werent on, they still loaded on the saved game and could be accessed and used to build. Im completely lost right now.
AquilaSol Aug 18, 2019 @ 9:44am 
Originally posted by Sr.Paso:
So i turned all my assets off and the problem solved, logically. The thing is, even though ALL my assets werent on, they still loaded on the saved game and could be accessed and used to build. Im completely lost right now.

The Loading Screen Mod has an option to "load all used", which loads them even if they're disabled. If you have that option checked, it would load the assets even they aren't enabled.
Watergate0476 Aug 20, 2019 @ 5:23pm 
Originally posted by AquilaSol:
Originally posted by Sr.Paso:
So i turned all my assets off and the problem solved, logically. The thing is, even though ALL my assets werent on, they still loaded on the saved game and could be accessed and used to build. Im completely lost right now.

The Loading Screen Mod has an option to "load all used", which loads them even if they're disabled. If you have that option checked, it would load the assets even they aren't enabled.

Oh thanks a lot, i was going crazy over this. So now at least i know the asset causing the problem has not (yet) been placed in my current town. The search continues.
Pirazel Aug 20, 2019 @ 5:38pm 
One of you custom assets has faulty lod. You have to find it and unsubscribe.
The author of this thread has indicated that this post answers the original topic.
leftbehind Aug 20, 2019 @ 6:29pm 
It's almost certainly caused by an asset that has invalid LOD texture size:

https://steamcommunity.com/workshop/filedetails/discussion/667342976/1639789306562159404/

How to find it:

1. Subscribe and enable Loading Screen Mod (LSM)

2. In LSM mod options, enable "Check assets for errors" (make sure the reports option above is also enabled) then load your save game

3. Open the report file and look for any assets with invalid LOD texture size.

4. When you find it, let the asset authors know they need to fix their LODs.
Last edited by leftbehind; Aug 20, 2019 @ 6:30pm
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Showing 1-6 of 6 comments
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Date Posted: Aug 18, 2019 @ 6:31am
Posts: 6