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Always quit to the desktop between loads!
This is a Unity game. Which means you can’t do a second load safely. Don't try.
A second-load is loading another map/save when one has been loaded before in the current session, including after quitting to the main menu. The game loads in two halves, one part on the Paradox logo, and one part during the loading screen. By loading a second time, the game forces all content to load twice, which causes problems. Including a serious memory leak because you're loading all the content in the game into your RAM twice.
Read above.
My way works fine thank you very much.
If the Devs didn't want us to utilize the reload function then they should have disabled the ability to reload to begin with.
Plus it is a bit of a hassle to Save your progress, exit the game, relaunch the game and reload your save, when you can just exit to main menu and reload right then and there.
Also in my experience with testing and using mods for the game, only klyte's "Electric Roads" mod is the one mod that makes going back to main menu not possible as that mod outright crashes the game when you exit to main menu.
this is the show of "blue roads" however due to the time of day it's green:
https://cdn.discordapp.com/attachments/544300467791069185/664184982134325249/unknown.png
after reloading:
https://cdn.discordapp.com/attachments/544300467791069185/664185198681784340/unknown.png
after reloading and opening menu:
https://cdn.discordapp.com/attachments/544300467791069185/664185251677077514/unknown.png
https://cdn.discordapp.com/attachments/544300467791069185/664186312907030548/unknown.png
Yup, that's the exact same issue I encounter whenever I reload within city/game mode and as I said the only workaround I know of that works is to reload at main nenu.
About the blue roads issue you are having, I've read somewhere that it is caused by a mod, Network Skins maybe? And that the issue is purely cosmetic.
And since any form of reloading from inside the game doubles RAM use, you should not be doing that.