Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your city will then just import the required goods. That will require a good traffic infrastructure to not have future problems when your city reaches sizes above 100k population.
Offices don't demand goods, people just go there to work at the morning. And go back at the evening. They don't create any pollution, neither noise. They are good to put between an upcoming residential zone and an upcoming commercial/industrial zone.
So imported products will be transported straight to commercial buildings....right? I assume this can be done by both road anr rail....maybe even by docks?
My thoughts are that a city has to have a messy industrial district/s wouldn't be natural if it didn't so my gaming includes the messy district/s. Another thought is the use of cleaner industries such as farming and forestry. They won't make "goods" but they do make raw materials and prices for raw materials can offset your costs for "goods".
It's your choice and I hope this has shed some light on your question.
PS ships will also import your needs when you reach them.
Gonna keep a minimal ammount of diry industry around. gotta have landfills/incinerators anyway....no way around those...
Just don't build commerce because the demand bar says you can. It's not required and just an indicator that you can build commerce if you want.
That's another usefull info, thanks. I'm used to Sim City 2-3000, where the RCI bars were gods :D
Yeah, CO decided to make this game much simpler so people had more creative control over the city. By adding offices you could eliminate the RCI balancing act almost completely.
Since they eliminated the RCI balancing act, CO makes use of the traffic control instead. The stupid AI is intentional to be a guide in telling you your city has become out of balance and you need to fix it. It's the only real gaming mechanic left in the game. It's pretty simple once you learn how the AI behaves. You are best off playing vanilla for a few games to figure them out, then you can build any city any way you want as you'll know what the game limits you to do.
Once you learn the rules of the road (pun intended) you should have no issues making 500,000+ cities without mods. 1,000,000+ cities with mods with no sweat. i.e 50,000+ cities are very small.