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but briefly, if you have a three lane road, left is used for turning left, middle is used for going straight on, right is used for turning right. if you don't provide left or right junctions then only one lane will ever be used.
For Example I have used 6lane one ways and all lanes were right turn only or left turn only and or ANY combination of the directions. Including “3left only, 1 straight only, 2 right only” mods though convenient are not required. There is more freedom/flexibility in the creation of roadways and intersections than you have experienced so far.
Traffic flow is not much of an issue, it is pretty fluid, the avenue is even long enough that the long lane doesn't impede anything and vehicles are not stuck either, they enter the roundabout at a decent pace. The "issue" is mostly esthetic as it looks ridiculous to have everyone on one lane.
This screenshot is only one of the several configurations I tried.
Either on the roundabout itself by restricting the outer ring for exits only or by allowing vehicles to continue on (which lead the traffic to use the right lane only on the avenue since they could just use the outer ring to go anywhere), by allowing different lane changes from the middle ring.
Either on Elk avenue entering the roundabout, by forcing vehicles on the right lane to use the outer ring, on the middle lane to use the middle ring and the left lane to use the inner ring, or by allowing to enter an extra ring.
No matter the configuration, the traffic will still use one lane of the avenue. I even made an attempt where any lane change on the avenue was forbidden. I let the simulation run for a bit, it kinda worked at first and traffic was more evenly split on the 3 lanes then at one point the AI caught up and actually entered the avenue on the lane it would favor to enter the roundabout and they were all back to flock to one lane.
That and make more exits on the main route, so the ai can change lanes before the roundabout.
On this configuration of the lane director? Are you sure? Because the middle ring constantly allows to change to the outer ring to exit the roundabout at any time which IMO is the reason why in this configuration they all use the middle lane: entering the middle ring allows to go anywhere.
It seems to me that the AI is actually "lazy" as in it will use the closest lane that leads anywhere, as I described in my last comment as soon as I allow the outer ring to go forward (instead of being restricted to exit) the traffic all flocks to the right lane of the avenue since it enters the outer ring and it allows them to move anywhere.
And again, without any mod, without trying to force the traffic to do anything, this is the way the AI would behave (my first screenshot is 100% vanilla).
Snark aside use the Lane Connectors in the TM:PE so say the left lane and middle lane goes left, the middle and right lane goes straight through, and the right lane goes right.
Also adding another lane in the roundabout will give you a dedicated turn lane to supplement the the other turning lane spreading the load. But make sure the TM;PE lane connector ise used