Cities: Skylines

Cities: Skylines

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Lara Jan 31, 2019 @ 9:35pm
is there anyway to destroy all abandoned buildings in 1 click?
Mods?
Originally posted by underground:
Just go in workshop and type bulldoze in the search box, also check the mods for better results
There are many but you 'll have to check if it works and the compatibilty with your mods

https://steamcommunity.com/sharedfiles/filedetails/?id=1627986403&searchtext=bulldoze
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Showing 1-7 of 7 comments
grapplehoeker (Banned) Jan 31, 2019 @ 9:40pm 
Even if there were (and there is), I wouldn't use it. So, I'm not going to tell you what the mod is, although it doesn't take much of a guess lol. It is without doubt one of the worst mods ever made. You do not want it, trust me.
Abandoned buildings are an important clue to where you're going wrong.
Open up the window on any abandoned building and hover your mouse over the abandoned tooltip which will explain the reason for abandonment.
Then you'll know what needs to be done to prevent it abandoning again and again and again... which is what will happen unless you correct the cause.
;)
Last edited by grapplehoeker; Jan 31, 2019 @ 9:43pm
The author of this thread has indicated that this post answers the original topic.
underground Jan 31, 2019 @ 9:41pm 
Just go in workshop and type bulldoze in the search box, also check the mods for better results
There are many but you 'll have to check if it works and the compatibilty with your mods

https://steamcommunity.com/sharedfiles/filedetails/?id=1627986403&searchtext=bulldoze
grapplehoeker (Banned) Jan 31, 2019 @ 10:28pm 
Use that and this is what will happen if you do not correct the cause...
A building has a problem that is causing it to abandon.
Your mod automatically bulldozes it before you're even aware of it.
The problem still exists though and so when the next building grows to replace the old one, it too will abandon and be bulldozed.
This can lead to some serious issues that will more than likely force you to come back here, asking why your city is losing population and isn't growing... if the building is a residence, for example, then it will populate the home and then everyone living in it will be forced to leave the city when it abandons. It gets rebuilt, more Cims come and move in, only to be evicted again, and again, and again. You won't be aware of that though, because you have a mod that is getting rid of the evidence ;)
That is why it's an awful mod. It causes more problems than it supposedly solves.
Lara Feb 1, 2019 @ 1:16am 
Originally posted by grapplehoeker:
Use that and this is what will happen if you do not correct the cause...
A building has a problem that is causing it to abandon.
Your mod automatically bulldozes it before you're even aware of it.
The problem still exists though and so when the next building grows to replace the old one, it too will abandon and be bulldozed.
This can lead to some serious issues that will more than likely force you to come back here, asking why your city is losing population and isn't growing... if the building is a residence, for example, then it will populate the home and then everyone living in it will be forced to leave the city when it abandons. It gets rebuilt, more Cims come and move in, only to be evicted again, and again, and again. You won't be aware of that though, because you have a mod that is getting rid of the evidence ;)
That is why it's an awful mod. It causes more problems than it supposedly solves.

Noted
Lara Feb 1, 2019 @ 1:17am 
Originally posted by grapplehoeker:
Use that and this is what will happen if you do not correct the cause...
A building has a problem that is causing it to abandon.
Your mod automatically bulldozes it before you're even aware of it.
The problem still exists though and so when the next building grows to replace the old one, it too will abandon and be bulldozed.
This can lead to some serious issues that will more than likely force you to come back here, asking why your city is losing population and isn't growing... if the building is a residence, for example, then it will populate the home and then everyone living in it will be forced to leave the city when it abandons. It gets rebuilt, more Cims come and move in, only to be evicted again, and again, and again. You won't be aware of that though, because you have a mod that is getting rid of the evidence ;)
That is why it's an awful mod. It causes more problems than it supposedly solves.

Thanks!
RichGoat Jul 18, 2023 @ 7:52pm 
no
MarkJohnson Jul 18, 2023 @ 8:17pm 
YES and ...

Originally posted by grapplehoeker:
Even if there were (and there is), I wouldn't use it. So, I'm not going to tell you what the mod is, although it doesn't take much of a guess lol. It is without doubt one of the worst mods ever made. You do not want it, trust me.
Abandoned buildings are an important clue to where you're going wrong.
Open up the window on any abandoned building and hover your mouse over the abandoned tooltip which will explain the reason for abandonment.
Then you'll know what needs to be done to prevent it abandoning again and again and again... which is what will happen unless you correct the cause.
;)

YES!

Originally posted by grapplehoeker:
Use that and this is what will happen if you do not correct the cause...
A building has a problem that is causing it to abandon.
Your mod automatically bulldozes it before you're even aware of it.
The problem still exists though and so when the next building grows to replace the old one, it too will abandon and be bulldozed.
This can lead to some serious issues that will more than likely force you to come back here, asking why your city is losing population and isn't growing... if the building is a residence, for example, then it will populate the home and then everyone living in it will be forced to leave the city when it abandons. It gets rebuilt, more Cims come and move in, only to be evicted again, and again, and again. You won't be aware of that though, because you have a mod that is getting rid of the evidence ;)
That is why it's an awful mod. It causes more problems than it supposedly solves.
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Date Posted: Jan 31, 2019 @ 9:35pm
Posts: 7