Cities: Skylines

Cities: Skylines

View Stats:
DavesBrain Feb 9, 2019 @ 4:02pm
Economy Sliders
Why does each type of utility on the economy tab have two different sliders? Certainly one is budget, but which one - and what is the other one?

The tooltips offer no hint as to the purpose of two different sliders.

I'm chugging along in my city but so far I can't seem to stop hemmoraging money because I can't figure out how to set the Water and Electrical budgets.
Originally posted by Metacritical:
don't the day and night icons give you a clue?

unless your city is still small it's best to leave the sliders alone.
< >
Showing 1-4 of 4 comments
The author of this thread has indicated that this post answers the original topic.
Metacritical Feb 9, 2019 @ 4:10pm 
don't the day and night icons give you a clue?

unless your city is still small it's best to leave the sliders alone.
grapplehoeker (Banned) Feb 9, 2019 @ 4:14pm 
Do you mean for day and nighttime?

While adjusting your expenditure for water and power can save you some expenses, the primary bleeding will be from too many, expensive and perhaps unnecessary services for the size of your population and how well developed it is.

For, example, if you have planned for and built your city in such a way that you have taken consideration of that fact that the only thing that causes Cims to get sick is proximity to any form of pollution. So, try to strive towards a 0 sickness city and by so doing, you have little or no need for much health services. A couple of clinics can easily cope with a city of 100k if there is 0 sickness and the only reason to plop them would be for level up bonuses they provide. You certainly wouldn't need to pay for a useless expensive hospital, unless you wanted one for looks ;)

So, rather than fiddle with the expense/budget sliders, examine your services instead and see what you can reduce to a bare minimum and remember to look after your best source of income... residential taxation (rent).

Also, be aware, if playing with Snowfall DLC, winter maps can be very costly, since power will be used to heat homes until you have built another means of heating such as boilers or geothermal plants. Even a small city can be bankrupted by the huge power costs required to not only run it but heat it too.

This may help ;)
https://steamcommunity.com/sharedfiles/filedetails/?id=422074590
Last edited by grapplehoeker; Feb 9, 2019 @ 4:18pm
DavesBrain Feb 9, 2019 @ 9:45pm 
Ohhhhhh. Had no idea those were day and night icons. Too small.
Last edited by DavesBrain; Feb 9, 2019 @ 9:49pm
DavesBrain Feb 9, 2019 @ 9:49pm 
After a few false starts, I figured out I was losing money simply because very bad planning (not quite like the ol' SimCity). I'd built next to the highway and crammed everything too close. Now I have a long road from the highway to the water and started my town there, where my sewage and supply are. Also figured out how the elec and water "coverage" works.
Thanks y'all.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Feb 9, 2019 @ 4:02pm
Posts: 4