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I think he's asking for the solution.
Myself, it cleared upon its own. I tried removing all workshop, except a few nerf mods to keep it alive, and it still had the issue, but cleared up over time.
I think it's a combination of nerfs and mass move ins at one time, just overloaded it and it just took time to catch up.
At first, I thought it was just level one buildings having the issue. But then even some level 1 buildings had people moving in.
But I didn't notice any level 2 or higher having the issue.
Hopefully you can make sense of it and troubleshoot it the rest of the way.
Before disaster - minus people per week
After disaster - plus 5,000 people per week
I noticed this where my connections are so clogged with many residents who wants to "go home" after spawning three meteors that made my game 1fps. Maybe this is another workaround? Spawning disasters just to get population increase is kinda funny and doesn't make sense.