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While I’m fairly new to the game I’ve not had any issues with over-educated workers in things like farming and forestry.
What I’ve had to do is take my time and slow down my expansions. Sometimes even just let the game run while I go make a sandwich to give people time to find the jobs.
Edit: Upon further consideration, it may in fact be an education problem but not in the way you think. I think the way it works is the educated workers try to find jobs that match their level.
If you zone offices and regular industry while the farming and forestry is still trying to find workers, you pull workers away from them.
Basically, my advice is still to wait and let them find workers and not try to blitz it.
If you're still having trouble with that, you could try adding a zone where you apply the "schools out" policy. That will keep the worker education down in the area you designate, and keep people from "moving up" to higher level education demand jobs.
I'm just worried about residential happiness then ... having too many educated people - BUT ... will put in more leisure and parks / tourisim ... see what happens.
I'll keep trying. Thanks for advice ... much appreacited.
I'll check back later in case others having anything to add ... might even update the workshop upload if I have any success. I have a couple of mil creds to spend on upgrades and clean up existing zones with the focus on more people.
See what happens.
Here is a couple of screen shots of what I was working on whilst the forestry jobs where filled up. I did zone more high density residatnial as well (but did not dumb them down)
Exscuse the typos .. is like nearly 1am now.
https://steamcommunity.com/sharedfiles/filedetails/?id=1558940873
https://steamcommunity.com/sharedfiles/filedetails/?id=1558940567
Thx for the sugestions everyone!
Sometimes Sims don't find a way to a possible workplace.
Just for testing try adding a simple bus station (low cost!) or any other transport service between both areas to solve such problems.