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https://skylines.paradoxwikis.com/Supply_chain
A building producing materials checks for exporting materials once it gets 8 tons in it's storage. It first checks if there are consumers that need the material at that exact moment, then for storage buildings that can take it, then for exporting the materials. Storage can fill up if trucks can not return to the building quickly enough and this most often happens when exporting materials to another city. Mass transit exports can help with this but are not always used. It is possible to force mass transit to be used by cutting off road access and forcing exports to go through a mass transit station. This will shorten the distance that your trucks must travel, allowing them to return quicker and ship more, but will hide the zone's profit.
A building consuming materials checks for importing materials once it gets 8 tons free in it's storage and again if it gets to 16 tons free. Since the base storage is eight more than what is consumed in two weeks, if shipments can consistently arrive in less than 2 weeks a building can continuously produce. This travel time buffer can be increased for processors with maintenance buildings that increase storage capacity. For unique factories it can be increased to as much as 4 weeks by decreasing production rate. There is no way to increase a unique factories storage. The game does not always request materials from the closest source so to keep things flowing consistently the furthest possible source of consumed materials needs to be within that travel time.
In my understanding it is working like service - citywide .
@scpool1986
If the warehouse or storage area are using all their freight trucks to export than they’ll have no vehicles to make the deliveries. Building more warehouses is a short term fix because eventually that warehouse will also fill up and the pattern begin again. It almost sounds like you’re not consuming enough of what you’re producing locally causing the warehouses to look elsewhere for customers. Building more warehouses while slowly cutting back on production will force your unique factories to use what’s on hand in the warehouses and you won’t have such a drastic amount of excess taking up storage space. If the warehouse or storage area are using all their freight trucks to export than they’ll have no vehicles to make the deliveries. Building more warehouses is a short term fix because eventually that warehouse will also fill up and the pattern begin again. It almost sounds like you’re not consuming enough of what you’re producing locally causing the warehouses to look elsewhere for customers. Building more warehouses while slowly cutting back on production will force your unique factories to use what’s on hand in the warehouses and you won’t have such a drastic amount of excess taking up storage space.
I´m with you
But he needs more storage to catch his overproduction right now and more trucks for delivery too . In long term he could change them to what is needed
Does the warehouse storing that product have any spare trucks to do local deliveries? Is he relying on the, (for example only) petrol to come straight from the waste oil refining plant? Which would be a big mistake on its own.
Remember that in CS, no ind or com building whatsoever makes pick ups, all items are delivered only, there are no pickups. So the petro factory will not send out a vehicle to pick up the required product, it will wait till that product is delivered.