Cities: Skylines

Cities: Skylines

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Thomas985 Jan 10, 2019 @ 4:07am
yielding for no reason on a runabout
Hi, I keep having this issue on all sorts of runabouts and can't get around it.

Cars on the runabout are supposed to have priority, so they never stop clogging the road, all the incoming roads have a stop sign.

But in this case cars on the roundabout yield for an incoming road for no reason. Please see the picture... A should carry on and B should yield. Yet A and B vehicles behave like if they were approaching one of those american all-way-top intersections

https://ibb.co/xFR0MHc
link to the pic.Thanks for help![ibb.co]
Last edited by Thomas985; Jan 10, 2019 @ 4:09am
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Showing 1-5 of 5 comments
Stealthy Jan 10, 2019 @ 4:34am 
Cars stop because of that short section in front of them, as they won't drive into it unless it's empty
OneJasonBradly Jan 10, 2019 @ 7:18am 
As Stealthy stated the short piece of road in front of B) is the issue. Perhaps reroute that street @B to intersect with the street to the right instead of the roundabout.
Last edited by OneJasonBradly; Jan 10, 2019 @ 7:19am
Ale Jan 10, 2019 @ 7:35am 
Originally posted by OneJasonBradly:
As Stealthy stated the short piece of road in front of B) is the issue. Perhaps reroute that street @B to intersect with the street to the right instead of the roundabout.

That's really interesting. How long should be the piece of road in front of b) ?
Detail Jan 10, 2019 @ 8:05am 
this annoys me constantly
Stealthy Jan 10, 2019 @ 10:38am 
Originally posted by Lord Sparviero:
Originally posted by OneJasonBradly:
As Stealthy stated the short piece of road in front of B) is the issue. Perhaps reroute that street @B to intersect with the street to the right instead of the roundabout.

That's really interesting. How long should be the piece of road in front of b) ?

Ideally 8 cells minimum. Of course can be less, if there isn't that much traffic. With lot of traffic, full 12 cell length may be best.
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Date Posted: Jan 10, 2019 @ 4:07am
Posts: 5