Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://i.imgur.com/yJ7XKzX.jpg
The blue rectangles represent where I tried placing the ban districts.
The yellow tracks represent cargo train depots, with the one to the North never being used.
Magenta and cyan represent truck routes.
Although, why you would place a cargo terminal there in the east beats me. It will only be useful once you purchase the tile beside it and then has a more direct rail link.
As for this bypass road you mention, I assume you mean that road above which starts in Briar Rose Heights? Magenta's route via the highway is faster and cyan's route is more direct. The bypass road is not a better option in either case and so there's no good reason for either to use it.
Those routes aren't faster when you account for the constant traffic jams. Notice all the red areas. Trucks need to not be going through my residential districts and ruining the work commute.
http://s000.tinyupload.com/?file_id=23716864492338843493
Installed: Carols, High-tech Buildings, Deluxe Pack, Green Cities, Mass Transit, Natural Disasters, Pearls from the East.
If you cannot create a direct route for the freight, then you can at least remove the residential from the route they are being forced to use and locate it elsewhere.
Still need to figure out why they won't touch the train. I tried shutting down the main one for a brief period, but I didn't see any use. I've double-checked the tracks and everything appears to be connected.
And by the way, if intercity, then do make sure it is connected to a single outside connection only and does not share track to any others. A single dedicated route to an outside connection prevents the occurrence of overspawning of trains and ensures optimal loads per train. By sharing connections, each outside connection will generate trains per connected terminal and the loads will be shared among them = inefficient loads and potential train jams.
Edit: Is this a passenger train feature? I haven't built those yet, only cargo.
Try using single roads for station placement. (I don't mean do the whole road just single lane, just the bit where the station is, that can then connect to ha higher level road type)
Figured out the issue with the train station. Everything seemed to be connected, but it looks like somebody forgot to lay down physical track near two key locations. After a quick bulldoze and replace, the trains are running between the two depots.
I had found one of those in my rail yard and repaired it. This was after I got the yard running smoothly. This is what happened because of the repair. I broke the connection again and the yard worked well again. In my case if it isn’t broke don’t fix it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1137838754
The arrow on the right marks the rail that was broken in the first place that I need to break again for ALL of my industries trains would see that rail as the quickest route and clog the yard, never mind cause this jam. I had my rail traffic seperated amongst the three upper stations with the quickest route rule. Or in the case of rail it would be the "shortest route " rule.