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If your interested in mouse lock read this thread.
https://www.reddit.com/r/CitiesSkylines/comments/2ykzku/how_to_lock_mouse_to_game_screen_with_dual/
What is "Dual Monitor" tools? I don't recognize that mod.
What issue are you having?
If it is only the screen scrolling the map, just turn of "Edge Scrolling" and use the keyboard shortcuts to scroll the map.
Maybe we need more details of your issue(s).
I have no 'Dual Monitor Tools' installed.
In Gameplay Settings - Edge Scrolling is not enabled.
In Display Settings - Mine looks like this:-
https://i.imgur.com/S3dwg1f.png
If you use Windows with multiple screens and the game does not appear on the screen you want it, you can press Shift +Windows Key +Arrow key (left, right, up or down) to move the window around your screens until you get it where you want.
Love the shortcut!
https://www.realtimesoft.com/ultramon/
To just play on one of many displays. You designate the display you want as PRIMARY which always be the display for any full screen game launched. You designate the others as SECONDARY. Either you the SECONDARY (off - no signal) or enabled. The secondaries can run applications like WIKIs or PDF rule books. The ULTRAMON short cut can be configured to reset everything back to pre-launch when the given EXE terminates. Very useful. At $40 USD it does seem expensive, but then I have used it since XP.
I do most of my gaming like Cities on a 32" 1080p TV. But my true primary is an older NEC LCD 21" 4:3. I say true primary, since it is where the BIOS is when the machine boots. That used to simple, but I just built a new PC, i9-13900KS + RTX 4090 and I have 5 video ports. It is longer obvious which is the true primary (BIOS/UEFI native) just from looking at it.
As for edge scrolling ... I have made edge scrolling work with other games (in a window) and multi-displays simply by writing a simply AHK (www.autohotkey.com) script that locks the cursor in the window. You can escape the lock simply by switch focus. Sample code below.
Basically, the code forces the cursor from overshooting the window and returns it the scroll zone, but the user just naturally pushes the mouse like in one display full screen.
SetTimer, ScriptDone, %TimerInterval%
SetTimer, WatchCursor, %TimerInterval%
return
ScriptDone:
IfWinNotExist,%Game01%,
ExitApp
Return
WatchCursor:
CoordMode, Mouse, Screen,
IfWinActive, %Game01%
{
SysGet, Screen, Monitor,
MouseGetPos, XPOS, YPOS
If (YPOS < 13)
{
MouseMove, %XPOS%, 13
}
If (YPOS > 943) AND (YPOS < 1043)
{
MouseMove, %XPOS%, 943
}
If (XPOS < 10)
{
MouseMove, 10, %YPOS%
}
If (XPOS > 1894)
{
MouseMove, 1894, %YPOS%
}
}
return